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v0.3.1
What's Changed
- Fixes radius of fading plate 3DO models
- Fixes bug calculating time delta when path move thing is blocked
This fixes the bug where another thing object blocks the path of path moving objects, causing them to continue moving indefinitely as long as the path is blocked.
e.g.: pressed button moves out of socket if player blocks its path when the button moves to initial position. - Fixes incorrect usage of enum flags
- Adds define guard for
STRICTmacro to prevent redefinition warnings - Fixes incorrect enumerator names enum
SithCollisionType
Full Changelog: v0.3.0...v0.3.1