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Uses rust libsyntax to find symbol definitions
and generates  HTML view of source with links
finds struct-defs, functions, methods, fields


"make" to compile and run test program
./rustfind -h to display options

./rustfind cratename.rs sourcefile.rs:line:col
   ... compiles 'cratename.rs',then shows the
   location&definition referenced by sourcefile:line:col

./rustfind -j cratename.rs -- dump spans & node definition links as JSON

./rustfind -w cratename.rs -- creates HTML view of sourcecode


roadmap
[1] a commandline tool rustfind sourcefile.rs:LINE:COLUMN: --> definition.rs:LINE:col
(to add add hoc navigation tools eg gedit external tools)
  [.1] CTAGS generation  ??
  [.1] interactive commandline tool (enter src/location/symbol-> dump location)
  [.2] possibly queries like "list all the functions that use this type, list all the impls' for this type.."
  [.3] links to Rustdoc ?

[2] JSON / or other dump
.. are there any formats IDE's read for their indexers?

[3] options to dump/pretty print more context for the definitoon
  
[4] an html hyperlinked source generator, like woboq?
   ... + popup type annotaions?
   

[5] use components for IDE integration?

Notes on sourcecode:-
--------------------
-find_ast_node contains the node scanning
-borrows code from rustdoc_ng
-there might be a fair amoount of repition with the compiler internals eg ast node wrappers,
this can be cleaned up..
-a lot here would factor out if ctxt had a node_id:span map

Other:-
-------
improved syntax highlighting rust.lang & required styles (for gtksourceview) included in scripts

more ideas

can ctags actually deal with overloaded symbols?
could we write out an intermediate that editors can read for fast jump-to-def, with some dynamic context .. 



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search tool + html source code browser generator for rust, based on libsyntax

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