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This repository was archived by the owner on Jul 1, 2024. It is now read-only.

Releases: sneakyevil/SD-MapEditorFree

v1.4.0

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@sneakyevil sneakyevil released this 20 Oct 00:29
5292d5a
  • Added option to select multiple objects while holding Left Control Key.
  • Added search option in models list.
  • Added Light Object.
  • Changed logic of models initilization, now you can have multiple folders to create multi category.

v1.3.1

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@sneakyevil sneakyevil released this 12 Oct 09:20
5292d5a
  • Added copy/paste position or rotation in object context menu.
  • Changed notification colors & time.

v1.3.0

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@sneakyevil sneakyevil released this 11 Oct 09:43
5292d5a
  • Added camera rotation info.
  • Added crosshair while in free camera mode.
  • Added camera movement speed popup when changing it with mouse wheel.
  • Added actual gizmo for position/rotation.
  • Added local transform option for gizmo.

v1.2.0

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@sneakyevil sneakyevil released this 10 Oct 16:43
5292d5a
  • Added notification system for some stuff.
  • Added keybind to set player position to camera.
  • Added model properties info:
    • Model UID
    • Verts
    • Tris
    • Texture
  • Added option to modify movement speed, look sensitivity, object input speed via configuration.
  • Added world coords info.
  • Changed object context menu from topbar as right mouse click option in object list.
  • Fixed issue with emergency load screen when going outside world boundary.
  • World boundary has been extended by 3x more.
  • Water has been extended with the world boundary. (Might cause flickering at bigger distance)

v1.1.1

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@sneakyevil sneakyevil released this 05 Oct 18:17
5292d5a
  • Increased map height boundary.

v1.1.0

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@sneakyevil sneakyevil released this 05 Oct 17:42
088dd68
  • Added Check & Info for previewing model when model fails to load.
  • Added Object Option:
    • Teleport:
      • To Camera
      • To Object
  • Added Configuration system.
  • Added Memory system that is configurable through "config.ini".
  • Added checks to prevent object/camera going outside map boundary.
  • Added method to allow models to use same texture file when using same texture name.
  • Changed Object's properties widgets for position/rotation to draggable widget.
  • Increased map boundary for physics system.

v1.0.0

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@sneakyevil sneakyevil released this 04 Oct 14:32
cd714fd
  • First ever release.