This repository was archived by the owner on Jul 1, 2024. It is now read-only.
Releases: sneakyevil/SD-MapEditorFree
Releases · sneakyevil/SD-MapEditorFree
Release list
v1.4.0
- Added option to select multiple objects while holding Left Control Key.
- Added search option in models list.
- Added Light Object.
- Changed logic of models initilization, now you can have multiple folders to create multi category.
v1.3.1
- Added copy/paste position or rotation in object context menu.
- Changed notification colors & time.
v1.3.0
- Added camera rotation info.
- Added crosshair while in free camera mode.
- Added camera movement speed popup when changing it with mouse wheel.
- Added actual gizmo for position/rotation.
- Added local transform option for gizmo.
v1.2.0
- Added notification system for some stuff.
- Added keybind to set player position to camera.
- Added model properties info:
- Model UID
- Verts
- Tris
- Texture
- Added option to modify movement speed, look sensitivity, object input speed via configuration.
- Added world coords info.
- Changed object context menu from topbar as right mouse click option in object list.
- Fixed issue with emergency load screen when going outside world boundary.
- World boundary has been extended by 3x more.
- Water has been extended with the world boundary. (Might cause flickering at bigger distance)
v1.1.1
v1.1.0
- Added Check & Info for previewing model when model fails to load.
- Added Object Option:
- Teleport:
- To Camera
- To Object
- Teleport:
- Added Configuration system.
- Added Memory system that is configurable through "config.ini".
- Added checks to prevent object/camera going outside map boundary.
- Added method to allow models to use same texture file when using same texture name.
- Changed Object's properties widgets for position/rotation to draggable widget.
- Increased map boundary for physics system.