#Katana# Katana is a heavily modified version of the FitzQuake engine.
###Features###
- Abstract SDL2 implementation for both video and input
- Universal Platform library to deal with platform-specific tasks
- Heavily modified renderer with state tracking
- GLSL shaders
- Embedded mode
- WYSIWYG editor environment
- VBO support
- FBO support
- Blob and point-based planar shadows
- Support for MD2 model format
- Support for both TGA and PNG image formats
- Scripted material system
- Sphere-mapping and texture detail, variable animation rates, multiple skins and contextual parameters
- Tweakable file paths via script
- Launcher, Engine, Game and Menu sub-systems
- Complete rewrite of game-logic in C/C++ (versus original QuakeC implementation)
- Additional bug fixes to existing code...
- Mirrors
- Support for post-processing
- Entirely new level format and visibility system
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