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fourest RUNNING ======= To run the game, simply open fourest.pde in Processing 3. You can get Processing from https://processing.org. Older versions probably don't work but it won't hurt to try. If it complains about missing images, try manually adding the image files from the .zip (the *.png files) to the processing sketch once it's open. GAMEPLAY ======= A two-button "action" "platformer!" Use the 'a' and 'z' keys to give hints to the AI. If it gets stuck, change the AI mode with TAB. Collect the powerups to upgrade your abilities: fins -- swim freely in water rope -- climb on vines torch -- see farther satchel -- harvest and plant vines (keep one vine at a time in your inventory) bucket -- draw and pour water (keep a bit at a time in your inventory) shovel -- dig and place dirt (keep one block at a time in your inventory) pick -- mine out stone key -- unlock the door to the next level Each level has two doors: a locked door leading further down and an unlocked door leading back upwards. Keep in mind that the orb's thought-bubble tells you a bit about what the AI is thinking. Sometimes it's useful to tell the AI to reevaluate its current goal using the '!' item.