v0.1.3
What's Changed
- [Go] Make funcs internal by @sotetsuk in #556
- [Shogi] Make funcs internal by @sotetsuk in #557
- [SparrowMahjong] Rename to
sparrow_mahjongby @sotetsuk in #560 - [SparrowMahjong] Surpass warnings by @sotetsuk in #562
- [SparrowMahjong] Add
SparrowMahjongenv by @sotetsuk in #563 - [SparrowMahjong] Add to EnvId by @sotetsuk in #564
- [AnimalShogi] Make private by @sotetsuk in #568
- [Docs] Fix Othello link by @sotetsuk in #569
- [MinAtar] Add
MinAtarBreakoutEnv by @sotetsuk in #571 - [MinAtar] Refactor Asterix by @sotetsuk in #570
- [MinAtar] Add
MinAtarFreewayEnv by @sotetsuk in #573 - [MinAtar] Fix breakout init by @sotetsuk in #574
- [MinAtar] Add
MinAtarSpaceInvadersEnv by @sotetsuk in #575 - [MinAtar] Surpass warnings in Seaquest by @sotetsuk in #576
- [MinAtar] Add
MinAtarSeaquestenv by @sotetsuk in #577 - [MinAtar] Fix Seaquest bug by @sotetsuk in #579
- [Test] Add API tests by @sotetsuk in #580
- [API] Add batch random play test by @sotetsuk in #581
- [API] Enhance API tests by @sotetsuk in #582
- [Othello] Add
Othelloenv by @OkanoShinri in #565 - [Othello] Add observation by @OkanoShinri in #584
- [Othello] Add
othellotoEnvIdby @OkanoShinri in #585 - [Othello, Visualizer] Fix bug by @OkanoShinri in #586
- [API] Make step count internal by @sotetsuk in #583
- [Refactor] Tidy by @sotetsuk in #589
- [Docs] Add notice on flax codes by @sotetsuk in #591
- [Refactor] Fix observation shape in state by @sotetsuk in #596
Full Changelog: v0.1.2...v0.1.3