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v1.2.0 - Animations and Bug Fixes

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@sovdeeth sovdeeth released this 24 Nov 23:15
· 24 commits to main since this release

Changelog

  • Allowed omitting the first shape in rotate shape drawn shape...
  • Added some basic animation for shapes. Draws a shape over a time period in the order its points are calculated. Future updates will likely add more options for animation order.
draw [an] (animation [of] [the]|animated) shape[s] [of] %shapes% [%-directions% %-locations/entities%] [to %-players%] over %timespan%
  • Fixed issue where the particle density setter was the inverse of what it should have been. this is a breaking change!
  • Some behind-the-scenes particle utilities updates, thanks shane.
  • Allowed more lee-way in particle motion names.
  • Fixed a few little bugs with nullability.
  • Copying shapes now requires the "shape" keywords to prevent collisions. this is a breaking change!
[a] shape cop(y|ies) of %shapes%

Syntax

Syntax is available on SkUnity and SkriptHub!

PLEASE REPORT ALL BUGS, SUGGESTIONS, AND OTHER FEEDBACK IN THE ISSUES TAB!!

If you have questions, small suggestions, or just need help, check out the skript-particle channel in the skript-chat discord.