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Releases: sp00nznet/diddykongracing

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v0.3.0

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@sp00nznet sp00nznet released this 24 Oct 08:14

Alpha. You need your own Diddy Kong Racing (USA v1.1) ROM; nothing from the game is in this repo or release.

Install: run DKR-Installer below (it downloads this repo, builds it and imports your ROM), or clone and double-click Setup.cmd.

Added

  • Online and LAN multiplayer for 2 to 4 players. Deterministic lockstep over UDP with the host as the hub; a lobby with a Start with N players button; --host --players N / --join <address>; a desync check every second. Works over Tailscale with no port forwarding, otherwise forward UDP 7777.
  • GameShark cheats (Settings > Cheats) from a Project64 .cht list next to the exe. Setup copies Project64's DKR list when it's installed (65 codes: Enable All Cheats, 50 bananas per track, frozen bosses, ...). Off during netplay.
  • Hero GIF in the README.

Known limits

  • Netplay is tested with 4 instances on one PC, not yet across different machines/GPUs.
  • One player per machine in netplay; everyone sees the N64 split screen.

Full history: CHANGELOG.md