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Refunct Custom Level for Archipelago

Getting Started

  1. Download either the Archipelago mod or the original Refunct TAS mod.
  2. Open the map editor:
    • Archipelago mod: Press Ctrl + Shift + M.
    • Original TAS mod: Launch the game normally (it includes the same editor).
  3. Open the maps folder and place real_map inside it.
  4. Load real_map from the editor and start building!

Contributing

Made some improvements?

  • Know GitHub? Open a Pull Request.
  • Don't know GitHub? Just ping me on Discord and send me your updated map file.

Opening the Map Editor

There are two ways to access the editor:

Option 1: Archipelago Mod

Press Ctrl + Shift + M.

Note: You'll need to press this shortcut every time you want to open the editor.

Option 2: Original Refunct TAS Mod

Download the original Refunct TAS mod, which contains the same map editor.

Maps are stored in:

AppData\Roaming\refunct-tas\maps

You can also open this folder directly from within the editor.


Using the Editor

The editor is fairly intuitive:

  • Point at an object to select it.
  • Move, rotate, and edit objects directly.
  • Experiment! Most functionality is easy to discover.

Design Goals

Note: We're not yet 100% sure custom levels are fully supported, so some ideas may end up not working.

To make a map suitable for Archipelago, we'd like to follow a few design principles:

  • Every button and platform should ideally become an Archipelago location check.
  • Progression should be based on unlocking clusters and abilities, similar to the Ability Randomizer.
  • Players should usually have multiple routes between clusters.
  • Avoid excessive verticality—the original game works well because movement is flexible and there are often several ways to reach an area.
  • Try introducing fun new platforming ideas, such as:
    • Long pipes
    • Tiny platforms
    • Walkways made from many small platforms
    • Slanted platforms
    • Other creative mechanics that still fit Refunct's movement
  • Ideally, every cluster starts underwater, allowing it to rise or become accessible when activated.

About

A custom map that once may become part of the AP mod.

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