Treasure Hunt v0.2.4
Fixed:
- Incorrect price displayed when buying treasure hunt info from scavengers
- Blueprint reward packages showing up as loot (hopefully, let me know if you still see this happening)
- Weird possible edge case where progress isn't awarded properly if the player is fighting a mix of scavengers and non-scavengers in a single battle
- Progress is now awarded for most salvageable entities, like supply/equipment/weapon caches.
Changed:
- Reward for debris field
- Moved a lot of customization for reward values to settings.json for the mod. You can now add entries for any salvageable thing in the game, as long as you know the custom description ID.