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Release 1.2.22
-== Release 1.2.22 ==-
- Changed: KRPGEnchantment_Config.json "Version" is now 1.04
- Added: New config option "ChargeScales" which defines a Minimum and Maximum possible Enchantment tier for each level of Charge on a Reagent. Default:
"ChargeScales": [
[1,1],
[1,2],
[2,3],
[2,4],
[3,5]
]
Each row of the array represents a level of charge on a Reagent. So a "Charge: 3" Reagent would provide a Minimum Enchantment tier 2 and a Max of tier 3
This should attempt to intelligently scale according to your previously set "MaxReagentCharge" during upgrade, and create as many rows as necessary.
The formula for this is row auto-generation is Min = Ceiling(Charge / 2), Max = Charge
You can adjust these to be any values you want, so be aware if you don't want to have the new scaling, you will need to go edit all of them back to Minimum 1 in your server - Added: Enchantment Reagent Power scaling, using the above settings.