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sqpat
released this
04 Dec 21:05
SCOPE
Works with shareware DOOM1.WAD, except for E1M6
Does not work with other wads yet
UNIMPLEMENTED FEATURES
No Sound
No Savegames
Finale (credits) does not work
Screen Wipe does not work
KNOWN ISSUES
Render bugs with fuzz draws visible with spectre in timedemo 3
Occassional issues with sprites being visible thru walls
"Overdrawing" bugs in intermission screen
Might get an "out of refs" error after prolonged session (> 5 level changes?)
Running Instructions
Make sure you have DOOM.EXE, dstring.txt, and DOOM1.WAD in the same directory
This build requires around 610-615k of ram. A sample config.sys and autoexec.bat are provided for a barebones MS DOS setup
The machine needs 3-4 MB of EMS memory available to comfortably run, but will try to run in less than that, too.
Comfortable running speeds currently require a Pentium or very fast 486 class processor.
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