Sycles 1.11
What's new:
- Compile with the Cycles version from 23.08.2021:
- Add spread parameter to the area lights
- Add thre additional modes for the VectorMath shader node: Refract, Faceforward and Multiply Add
- Update shadow terminator parameters
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Add basic implementation of the texture baking. It allows to bake lightmaps into textures. But the process is very limitied: bake only one object per render session and there are no pixel paddings in the generated textures.
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Some bugfixes and improvements.