This project introduces BEDI (Benchmark for Embodied Drone Intelligence), a comprehensive and standardized evaluation framework for UAV-Embodied Agents (UAV-EAs) in autonomous tasks. BEDI leverages the dynamic capabilities of Vision-Language Models (VLMs) and incorporates a novel Dynamic Chain-of-Embodied-Task paradigm, which decomposes complex UAV tasks into standardized, measurable subtasks based on the perception-decision-action loop. The benchmark evaluates UAV-EAs across five core sub-skills: semantic perception, spatial perception, motion control, tool utilization, and task planning. Additionally, BEDI integrates static real-world environments with dynamic virtual scenarios, offering a hybrid testing platform that allows for flexible task customization and scenario extension. By providing open, standardized interfaces and conducting empirical evaluations, BEDI identifies limitations in current UAV-EA models and paves the way for future advancements in embodied intelligence research and model optimization.
We have collected real UAV imagery to construct a representative real-world test dataset for static testing, while also creating a dynamic virtual testing environment using Unreal Engine (UE) and AirSim to support interaction with UAV-EAs. To facilitate evaluation, BEDI includes task-specific evaluation metrics and interaction interfaces. The platform consists of three core components:
- Test environments (static real-world and dynamic virtual)
- Open interaction interfaces
- Evaluation metrics (for both static and dynamic tasks)
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[2025/07/22] 🚀 Release of Dynamic Virtual Environment & Benchmark Test PlatformWe have developed a Dynamic Virtual Environment based on Unreal Engine 4.27, integrated with a programmable drone system through AirSim. Building upon AirSim's drone control API, we performed further encapsulation and refactoring, designed and implemented a set of core control interfaces, and constructed a Drone Control Server based on these interfaces.Furthermore, we built the web-based frontend interface of the test platform using PixelStreaming technology, allowing users to quickly evaluate and test the performance of embodied agents directly through a web browser.
- 🌐 Dynamic Virtual Environment
- Built on Unreal Engine 4.27
- Includes three representative scenarios: Cargo Port, Burning Building, Urban City Blocks
- Enables users to design various embodied tasks based on these environments
- 🛫 Drone Control Server
- Provides core interfaces for drone control, including perception (e.g., Retrieve camera images), action (e.g., fly forward, land), and state (e.g., Get drone pose) APIs
- Supports real-time interaction with drones in the virtual environment
- 🖥️ Pixel Streaming Frontend Interface
- Built using Pixel Streaming technology for real-time browser interaction
- Custom UI layout based on the default Pixel Streaming interface
- Supports interaction with AirSim Drone Control Server and Embodied Agents
- Key features include task switching, real-time visualization of task execution, and free-form dialogue with embodied agents
- 🌐 Dynamic Virtual Environment
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[2025/07/01] 🔥 Release of the Static Image Test Dataset 1.0 The dataset covers two types of perception questions (Semantic Perception, Spatial Perception) and three types of decision-making questions (Motion Control, Tool Utilization, Task Planning). The specific sample composition included in the dataset is as follows:
- 154 images for perception evaluation, 2,740 total perception-related questions
- 1,020 semantic discrimination questions
- 422 semantic description questions
- 582 semantic target determination questions
- 455 spatial direction questions
- 261 spatial distance questions
- 30 images for decision-making evaluation, 357 total decision-related questions
- 140 motion control questions
- 114 tool utilization questions
- 103 task planning questions
The dataset can be obtained from the following link: (https://huggingface.co/datasets/GuoMN/BEDI). At the same time, the evaluation code for the static image experiment results has also been uploaded in the
testfolder. - 154 images for perception evaluation, 2,740 total perception-related questions
If you haven't already installed Node.js, you can download and install it from the official website.
Begin by cloning the BEDI repository to your local machine:
git clone https://github.com/lostwolves/BEDI.gitYou can download the Dynamic Virtual Environment from Hugging Face:
huggingface-cli download --repo-type dataset --resume-download GuoMN/BEDI-UE --local-dir ./UE-
⚙️ Configure the Pixel Streaming Settings
Navigate to the following directory:
WindowsNoEditor/Samples/PixelStreaming/WebServers/SignallingWebServer/platform_scripts/cmdRun the following script:
run_local.bat
This will automatically install Chocolatey, npm, and Node.js, and start the Signalling Server.
Alternatively, you can run the shortcut file:
run_local.bat - 快捷方式located in the
WindowsNoEditordirectory. -
🎮 Configure the Unreal Engine Project
Go to the
WindowsNoEditordirectory and modify the shortcut file:ship.exe - 快捷方式- Set Start in: Path to the
WindowsNoEditordirectory. - Set Target: Path to the
ship.exefile.
- Set Start in: Path to the
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▶️ Launch the Unreal Engine ProjectRun the shortcut file
ship.exe - 快捷方式to start the Unreal Engine application. -
🌐 Access the Pixel Streaming Interface
Open your web browser and navigate to:
http://127.0.0.1If the Pixel Streaming UI appears, click the "Click to Start" button to begin streaming.
Navigate to the AirSim_Server directory and create a new Conda environment:
cd AirSim_Server
conda create -n airsim python=3.12 -y
conda activate airsimInstall the required dependencies:
pip install numpy==2.0.0 msgpack-rpc-python==0.4.1 backports.ssl_match_hostname
pip install -r requirements.txt📌 Tip: If you encounter issues, refer to this Zhihu article for detailed configuration and troubleshooting.
From the AirSim_Server directory, start the backend server:
python main.pyOnce everything is running, open your web browser and access the interface.
- 📋 Select a Task: Choose a task from the dropdown menu and click "Start Task".
- 💬 Interact with the Agent: Input your question in the text box and click "Send" to interact.
🎉 Congratulations! You're all set to use the BEDI system. Enjoy exploring and executing tasks in your dynamic virtual environment!

