- Bangalore
-
20:34
(UTC +05:30) - vatsalambastha.com
- @vatsalAmbastha
- https://discord.gg/Tnf9KG93MC
To Use
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally u…
Property drawer that allows class selection from drop-down in Unity.
Custom Nav Mesh Avoidance to replace default one in Unity.
UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.
A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.
A reverse masking solution for uGUI element in Unity.
Unity Web Browser (UWB) is a Unity package that allows displaying and interacting with the web from within Unity.
Lightweight and easy-to-use class library to allow port forwarding in NAT devices with UPNP and/or PMP
A Unity WebGL workaround to enable mobile input (virtual keyboard) be triggered by Input Fields
A lightweight, in-game developer console for Unity
Async-friendly format for stack traces and exceptions
A Unity 3D package for managing complex or simple quests in video games. Inspired by The Witcher 3 and Skyrim like quest management systems.
A graph editor for viewing all UnityEvents at a glance
Plug-and-play VR comfort for Unity.
Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
⚡Offline dotnet standard library to get information about countries
Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.





