Releases
v0.1-11391
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Commits
b0c277b optimization scanline-modern-ex.fx (#3733 )
7174242 GameDB: Various fixes (#3734 )
8dad651 GameDB: Add disc set for Persona 2 - Eternal Punishment (USA) (#3735 )
023c082 Qt: Update French translation by Corrigo
ecc46d2 Qt: Don't draw OSD messages with zero opacity
12450a1 CDImageCCD: Support loading ccd+img without sub
6b50869 Atualização Português do Brasil (#3737 )
c71fdd6 GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736 )
ee25306 AudioStream: Reset staging buffer position (#3738 )
faa37fd CI: Bump Xcode to 26.4 (#3713 )
f6da960 CI: Bump dependencies to 20260512
7e98f17 GameDB: Force Round Texture Coordinates for Lego Island 2
dfc894c AudioStream: Tidy up more state reset
7b63161 FullscreenUI: Fix unused variable warning
33663c5 Qt: Work around broken build in latest MSVC versions
e1d9414 Qt: Make binding tooltips/multi-window localisable
a2a12da GPUDevice: Pack local state in struct
22a3302 DynamicLibrary: Add symbol resolution helpers
7ee8fbc DiscordPresence: Use ResolveSymbols()
16d1dcb GPUDevice: Use ResolveSymbols()
4c89ddb VulkanDevice: Use ResolveSymbols()
ad70cff MediaCapture: Use ResolveSymbols()
59a3e09 MediaCapture: Eliminate global load mutex
2225d36 GPUDevice: Pack shaderc/spirv-cross function pointers together
1758f43 ImGuiManager: Use 1/255 as opacity threshold
32af828 optimization scanline-modern shader (#3742 )
74cca15 Atualização Português do Brasil (#3741 )
833dd2c Update Russian translation (#3740 )
dc5c5b7 GameDB: A few more fixes (#3739 )
77ecf99 MSBuild: Enable segment heap via vsprops
2307ad9 CMake: Drop Win32/MSVC specific paths. Use MSBuild.
5e57ff5 CDROM: Fix incorrect stat response in test command
1c936c4 DMA: Enforce read-only bits in OTC channel control
fc72f17 CI: Drop unused input (#3743 )
8f818af GPU/HW: Remove unnecessary reference to backend in texture cache
f484af5 GPU: Merge gpu.cpp and gpu_commands.cpp
b123c8e GPU: Convert frontend to namespace
4e0374e GPU: Slightly faster path for DMA writes
3dd7497 GPU: Use InlineFIFOQueue
d89476a GPU: Fix incorrect bitmask for command primitives
e6b938a CDROM: Fix incorrect date in comment
f2e629f Achievements: Fix game not loading after token-expired late login
cdb26ee ImGuiManager: Return wants_keyboard for all generic inputs
590605b FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread()
e903ff7 HTTPCache: Remove downloader mutex
cf62df5 HTTPCache: Notify host when downloader is active
5b446d7 HTTPDownloader: Add owner tracking to requests
2091cb1 HTTPDownloader: Don't poll requests when cancelling
6e58776 Achievements: Use request owner for waiting for server calls
de8f427 Qt: Avoid double cancellation in updater
8ae5c85 Qt: Add AsyncHTTPRequest class
fc8446d Qt: Use main HTTP downloader for updater
29ba624 HTTPDownloader: Convert to namespace
d7464e2 Spanish (Spain) translation update (#3744 )
2467a7b Timers: Correctly handle sync mode 0/3 for timer 2
8347d1d Bus: Add option for enabling PCSX expansion region
fab306c FullscreenUI: Fix adapter list not updating on renderer change
83a1b0c Deps: Update to 20260526
2f4aafd Qt: Expose debugger and exit in toolbar
d7c2e77 Qt: Minimize controller SVGs
68da2ea Qt: Add monochrome icon theme
4cf5f38 Qt: Add ThemeSVGIconEngine to replace use of Qt SVG
d58bfaa Qt: Add more monochrome icons
6fccb18 Qt: Remove separate colour icon SVGs
65394a2 Qt: Remove unused PNG icons
49f5f38 Qt: Don't use QIcon::fromTheme()
538a82a Qt: Set isMask property on menu bar action icons on MacOS
891ae3d ImGuiOverlays: Don't draw outline on status indicators
9e39295 Qt: Add icon to empty game list page
f0ee834 FullscreenUI: Optimize SVGs
e4147da Qt: Optimize checkbox SVGs that were previously missed
f352619 Qt: Move ReadFileToByteArray() to QtUtils
51457c2 Qt: Add SVGWidget
099f8bd Qt: Rename ThemeSVGIconEngine to SVGIconEngine
dddc091 FullscreenUI: Fix double scaling of some UI elements
ad676f7 FullscreenUI: Preserve aspect ratio of SVG images
8fe9077 Qt: Store controller images in main data instead of qrc
de69bc4 FullscreenUI: Add images to controller settings
5ad980b Qt: Fix incorrect icon path
70ec9c4 SPU: show friendly reverb mode names in debug window
a3f4a08 SPU: increase volume display precision in debug window
ef76374 SPU: Use display fractional volume for voices as well
5a21a6c Host: Add icon to ConfirmMessageAsync()
61b31b3 Update Azerbaijani Translation (#3745 )
b429993 Qt: Move most recent migration to updater
21c6ab5 Qt: Use SVGWidget for empty game list icon
15bfa50 Qt: Make SVGWidget respond to palette changes
c1165ab MediaCapture: Fix Media Foundation refusing to load
0073371 CDImageCue: Remove unused variable
bbde5c6 CueParser: Switch to fmt for errors
e401050 Qt: Preserve aspect ratio in SVGIconEngine
f93965b Qt: Handle icon state in SVGIconEngine
11216cc Qt: Tint non-coloured disabled icons in SVGIconEngine
872d609 Qt: Use SVGWidget for icon in debugging settings
86b3c0e Qt: Fix missing monochrome in controller settings
e8938f0 Qt: Remove more unused icons
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