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v0.1-11391

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@github-actions github-actions released this 30 May 02:49
e8938f0

Commits

  • b0c277b optimization scanline-modern-ex.fx (#3733)
  • 7174242 GameDB: Various fixes (#3734)
  • 8dad651 GameDB: Add disc set for Persona 2 - Eternal Punishment (USA) (#3735)
  • 023c082 Qt: Update French translation by Corrigo
  • ecc46d2 Qt: Don't draw OSD messages with zero opacity
  • 12450a1 CDImageCCD: Support loading ccd+img without sub
  • 6b50869 Atualização Português do Brasil (#3737)
  • c71fdd6 GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
  • ee25306 AudioStream: Reset staging buffer position (#3738)
  • faa37fd CI: Bump Xcode to 26.4 (#3713)
  • f6da960 CI: Bump dependencies to 20260512
  • 7e98f17 GameDB: Force Round Texture Coordinates for Lego Island 2
  • dfc894c AudioStream: Tidy up more state reset
  • 7b63161 FullscreenUI: Fix unused variable warning
  • 33663c5 Qt: Work around broken build in latest MSVC versions
  • e1d9414 Qt: Make binding tooltips/multi-window localisable
  • a2a12da GPUDevice: Pack local state in struct
  • 22a3302 DynamicLibrary: Add symbol resolution helpers
  • 7ee8fbc DiscordPresence: Use ResolveSymbols()
  • 16d1dcb GPUDevice: Use ResolveSymbols()
  • 4c89ddb VulkanDevice: Use ResolveSymbols()
  • ad70cff MediaCapture: Use ResolveSymbols()
  • 59a3e09 MediaCapture: Eliminate global load mutex
  • 2225d36 GPUDevice: Pack shaderc/spirv-cross function pointers together
  • 1758f43 ImGuiManager: Use 1/255 as opacity threshold
  • 32af828 optimization scanline-modern shader (#3742)
  • 74cca15 Atualização Português do Brasil (#3741)
  • 833dd2c Update Russian translation (#3740)
  • dc5c5b7 GameDB: A few more fixes (#3739)
  • 77ecf99 MSBuild: Enable segment heap via vsprops
  • 2307ad9 CMake: Drop Win32/MSVC specific paths. Use MSBuild.
  • 5e57ff5 CDROM: Fix incorrect stat response in test command
  • 1c936c4 DMA: Enforce read-only bits in OTC channel control
  • fc72f17 CI: Drop unused input (#3743)
  • 8f818af GPU/HW: Remove unnecessary reference to backend in texture cache
  • f484af5 GPU: Merge gpu.cpp and gpu_commands.cpp
  • b123c8e GPU: Convert frontend to namespace
  • 4e0374e GPU: Slightly faster path for DMA writes
  • 3dd7497 GPU: Use InlineFIFOQueue
  • d89476a GPU: Fix incorrect bitmask for command primitives
  • e6b938a CDROM: Fix incorrect date in comment
  • f2e629f Achievements: Fix game not loading after token-expired late login
  • cdb26ee ImGuiManager: Return wants_keyboard for all generic inputs
  • 590605b FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread()
  • e903ff7 HTTPCache: Remove downloader mutex
  • cf62df5 HTTPCache: Notify host when downloader is active
  • 5b446d7 HTTPDownloader: Add owner tracking to requests
  • 2091cb1 HTTPDownloader: Don't poll requests when cancelling
  • 6e58776 Achievements: Use request owner for waiting for server calls
  • de8f427 Qt: Avoid double cancellation in updater
  • 8ae5c85 Qt: Add AsyncHTTPRequest class
  • fc8446d Qt: Use main HTTP downloader for updater
  • 29ba624 HTTPDownloader: Convert to namespace
  • d7464e2 Spanish (Spain) translation update (#3744)
  • 2467a7b Timers: Correctly handle sync mode 0/3 for timer 2
  • 8347d1d Bus: Add option for enabling PCSX expansion region
  • fab306c FullscreenUI: Fix adapter list not updating on renderer change
  • 83a1b0c Deps: Update to 20260526
  • 2f4aafd Qt: Expose debugger and exit in toolbar
  • d7c2e77 Qt: Minimize controller SVGs
  • 68da2ea Qt: Add monochrome icon theme
  • 4cf5f38 Qt: Add ThemeSVGIconEngine to replace use of Qt SVG
  • d58bfaa Qt: Add more monochrome icons
  • 6fccb18 Qt: Remove separate colour icon SVGs
  • 65394a2 Qt: Remove unused PNG icons
  • 49f5f38 Qt: Don't use QIcon::fromTheme()
  • 538a82a Qt: Set isMask property on menu bar action icons on MacOS
  • 891ae3d ImGuiOverlays: Don't draw outline on status indicators
  • 9e39295 Qt: Add icon to empty game list page
  • f0ee834 FullscreenUI: Optimize SVGs
  • e4147da Qt: Optimize checkbox SVGs that were previously missed
  • f352619 Qt: Move ReadFileToByteArray() to QtUtils
  • 51457c2 Qt: Add SVGWidget
  • 099f8bd Qt: Rename ThemeSVGIconEngine to SVGIconEngine
  • dddc091 FullscreenUI: Fix double scaling of some UI elements
  • ad676f7 FullscreenUI: Preserve aspect ratio of SVG images
  • 8fe9077 Qt: Store controller images in main data instead of qrc
  • de69bc4 FullscreenUI: Add images to controller settings
  • 5ad980b Qt: Fix incorrect icon path
  • 70ec9c4 SPU: show friendly reverb mode names in debug window
  • a3f4a08 SPU: increase volume display precision in debug window
  • ef76374 SPU: Use display fractional volume for voices as well
  • 5a21a6c Host: Add icon to ConfirmMessageAsync()
  • 61b31b3 Update Azerbaijani Translation (#3745)
  • b429993 Qt: Move most recent migration to updater
  • 21c6ab5 Qt: Use SVGWidget for empty game list icon
  • 15bfa50 Qt: Make SVGWidget respond to palette changes
  • c1165ab MediaCapture: Fix Media Foundation refusing to load
  • 0073371 CDImageCue: Remove unused variable
  • bbde5c6 CueParser: Switch to fmt for errors
  • e401050 Qt: Preserve aspect ratio in SVGIconEngine
  • f93965b Qt: Handle icon state in SVGIconEngine
  • 11216cc Qt: Tint non-coloured disabled icons in SVGIconEngine
  • 872d609 Qt: Use SVGWidget for icon in debugging settings
  • 86b3c0e Qt: Fix missing monochrome in controller settings
  • e8938f0 Qt: Remove more unused icons