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v1.1.0

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@stevinz stevinz released this 22 Aug 23:23
· 32 commits to master since this release
  • Added morph attributes to algorithm, allowing for morph target animation
  • Implemented params object for modify() function to handle growing list of parameters
  • Added preserveEdge parameter to keep geometry edges from being smoothed. This is most noticeable in 2D geometries, or geometries with non-cohesive polyhedron, such as TeapotGeometry