v1.0.0
What's Changed
- feat(redteam): add GOAT multi-turn attack strategy by @yeomjiwonyeom in #250
- feat(redteam): add PAIR single-stream multi-turn attack strategy by @yeomjiwonyeom in #253
- docs: updated markdown files and skills to know the CLI exists by @poshinchen in #264
- chore: added RedTeamExperiment round-trips by @poshinchen in #263
- chore(redteam): redteam multi-agent session by @poshinchen in #251
- refactor(redteam): per-call judge lifecycle + per-risk-category judge rubric + minor strategy improvements by @yeomjiwonyeom in #265
- chore(simulator): updated input to AgentInput but only supporting its… by @poshinchen in #267
- feat(redteam): add SequentialBreak narrative-scaffold attack strategy by @yeomjiwonyeom in #254
- chore(redteam): added strategies round-trips by @poshinchen in #269
- docs: shortened the docstrings by @poshinchen in #270
- feat(redteam): support async cases execution by @poshinchen in #272
- docs(redteam): add module README by @yeomjiwonyeom in #271
- docs(markdown): updated AGENT.md, SKILL.md, README by @poshinchen in #273
Full Changelog: v0.3.0...v1.0.0