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v0.8.0 β€” SFML3 & Raylib engine modules

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@striderZA striderZA released this 19 May 18:44

What's New

Engine Support: SFML 3 & Raylib

  • Two new installable modules: engine-sfml3 and engine-raylib
  • New specialist agents: sfml-specialist and raylib-specialist β€” each covers library-specific patterns, C++/CMake best practices, and full subsystem documentation
  • /setup-engine now supports SFML 3 and Raylib: engine selection, honest tradeoffs, CLAUDE.md templates, naming conventions, specialist routing, and CMake build scaffolding
  • Section 4.5 scaffolds CMakeLists.txt + src/main.cpp during engine setup

Framework Improvements

  • engine-code.md updated with C++ hot-path examples alongside GDScript ones
  • AGENTS.md updated with new engine options, agent counts (51), and skill counts (77)