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Helltaker PSP - Chapter 2 Update

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@surelynotvain surelynotvain released this 06 Sep 18:15
· 14 commits to main since this release
e5bb44f

This update builds on the previous launch-fix release and focuses on new playable content, gameplay improvements, dialogue presentation, and several fixes discovered during PSP testing.

New content

  • Added playable Chapter 2
  • Added Modeus, the Lustful Demon
  • Added Chapter 2 dialogue
  • Added both Chapter 2 dialogue outcomes
  • Added Chapter 2 success sequence
  • Added Chapter 2 bad-end sequence
  • Added Chapter 2 completion tracking
  • Updated the completion screen to correctly show Chapters 1 and 2 as completed

Chapter 2 gameplay

  • Added Chapter 2 level logic
  • Added Chapter 2 enemy and obstacle behavior
  • Chapter 2 spikes now remain permanently raised
  • Walking onto spikes consumes one additional move
  • Added spike damage sound effects
  • Adjusted the Chapter 2 move limit to 23 moves
  • Fixed Modeus interaction so dialogue activates when the player reaches an adjacent tile

Dialogue improvements

  • Added character names to dialogue scenes
  • Added matching character portraits
  • Added character presentation during successful chapter endings
  • Updated Chapter 1 to use the same improved dialogue presentation
  • Improved dialogue activation when approaching characters from different directions

Gameplay improvements

  • Increased the speed of walking and kicking animations
  • Retuned movement speed after PSP testing
  • Kicked skeleton animations now finish automatically without requiring another player move
  • Improved demon interaction detection
  • Improved animation timing during movement and combat interactions

Bad-end changes

The previous bad-end presentation has been replaced.

Changes include:

  • Removed the previous "Skill issue. Use tutorial." message
  • Added "Try again"
  • Changed the bad-end background to solid black
  • Improved visual consistency with the rest of the game

Fixes

  • Fixed Chapter 2 Modeus interaction not activating correctly
  • Fixed Chapter 2 completion screen text
  • Fixed kicked skeleton animations waiting for additional player input
  • Improved Chapter 2 spike behavior
  • Improved movement timing
  • Improved Chapter 1 and Chapter 2 dialogue presentation

Currently being tested

The following changes are still being worked on and may not be fully finalized in this build:

  • Chapter 2 flame and torch rendering
  • Improved button text readability
  • Original Helltaker font integration
  • Amiri-Regular.ttf for dialogue and button text
  • CrimsonPro-Medium.ttf for headings and counters
  • Beelzebub portrait sizing and clipping fixes

Updating

Delete the previous HelltakerPSP directory and install the complete folder from the new release:

HelltakerPSP/
├── EBOOT.PBP
└── MUSIC.PAK

Copy it to:

ms0:/PSP/GAME/HelltakerPSP/

For PSP Go internal storage:

ef0:/PSP/GAME/HelltakerPSP/

Do not reuse the old EBOOT.

MUSIC.PAK must remain beside EBOOT.PBP.

Testing

This build passes local build checks, but additional testing on real PSP hardware is still welcome.

If you encounter an issue, please include:

  • PSP model
  • ARK version
  • Installation path
  • Active plugins
  • Steps needed to reproduce the problem