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Development Updates

Paul edited this page Feb 7, 2026 · 15 revisions

On Jan 30, 2026, we announced to the world the Shortcircuit XT beta. That beta announcement occurred at commit bfc7fc.

Since we are not doing individual versions of the beta, rather than a versioned change log, we will update this document with changes sort of every few weeks or so in a human consumable way.

February 1-7 2026: Beta Week One

(As of commit 2d68a853d5, Feb 7 2026)

Larger new features and changes

  • Add a 'Play Sample' gated mod target, which in conjunction with the "In Release" source lets you do onRelease playback. Youtube walk through here
  • Fix the various mis-mash of zoom gestures we had in the sample and mapping window, which made life painful for everyone who didn't just use a mac trackpad. Documentation here

Larger bug fixes

  • Fix a DSP bug where in some parallel modes, turning off a processor would generate unbounded noise
  • Fix an SFZ import bug where opcodes with no region would crash the engine
  • Fix a problem where collected/relative parts and multis written on windows would not load on mac/lin due to path separators

Smaller new features and changes

  • UI
    • Deselect all by click in unused group/zone tree
    • When importing a compound SF2, Gig, etc... don't put filename and index in zones

Smaller bug fixes

  • UI
    • Temposync correctly displayed in bus/part effects
    • Avoid a situation where screen reader users would experience a crash
    • Fix some initial accessibility problems
    • Make arrow keys work in multiswitch
    • Improve multi-sample drop into mapping region from spacing and root
    • Correct multi-sample drop in hZoomed mapping display
    • When switching a processor to none, correct the toggle power tooltip
    • About screen copy button still shows on second, third, etc...

Jan 31 (First beta day) changes

  • Dropping multiple samples into the mapping area spaces them rather than stacks them
  • Add copy/paste gesture to Processors in the 'hamburger' menu
  • Fix a windows installer problem which could give an out of memory when installing
  • Fix a problem with the VST3 folder layout which in some cases caused Ableton 12 to not recognize the plugin
  • Add zoom levels 80, 90, and 110

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