- QED
- Emojic
- Nand Game
- Natural Deduction
- Pebble Games
- Economics Games
- FindX
- Algebra Game
- Axolot
- Natural Numbers Game
- Cassandra Xia's Games
- Hard Choices
- Zendo
- Black Box
- Set
- Color Code
- Entropy
- https://en.wikipedia.org/wiki/List_of_abstract_strategy_games#Other_games
- Digital Mathematics
- Learning Machines
- https://lewiscarrollresources.net/gameoflogic/index.html
- https://votbear.itch.io/oddeasy
- Gambit
- Group Explorer
- Combinatorial Game Suite
- Collaborative Calculation and Data Science
- CalcCheck
- Proof Designer
- Lurch
- Apros
- WebWork
- DeltaMath
- Geometer's Skechpad
- Lambda Reducer
- Lambda Calculator
- Elfe
- Logitext
- Sequent Calculus Trainer
- SAD
- Aprove
- ProofToys
- CoqGym
- MathEdit
- ProvingGround
- Tutch
- Ollibot
- Pandora
- Fitch
- Teaching Logic
- Conan
- http://www.conceptuamath.com/math-tools/
- http://proofs.openlogicproject.org/
- https://www.gradegrinder.net/index.html
- Imaginary
- Experimental Geometry Lab
- NeuroScape
- VeconLab - sadz 2011
- Theorem proving components for Educational software
- Naproche
- FMathL
- LeoII
- Digital Grammars
- MathCat
- Evidence Algorithm
- ISAAC
- ISAC
- RISC
- MathToys
- Collab
- Xena Project
- Proving for Fun
- Big Proof
- xAPI
- YouCubed
- POEM Lab
- Verimag
- I speak math
- https://andymatuschak.org/
- http://www.scottfarrar.com/sfx/
- http://worrydream.com/Links2013/
- https://numinous.productions/ttft/
- Connecting Abstract Algebra to Secondary Mathematics, for Secondary Mathematics Teachers
- The Language of Mathematics: A Linguistic and Philosophical Investigation
- Proof Technology in Mathematics Research and Teaching
- https://cran.r-project.org/web/packages/matlib/
- https://otexts.org/fpp2/
- https://www.datacamp.com/courses/forecasting-using-r
- https://www.datacamp.com/courses/linear-algebra-for-data-science-in-r
- Learning Abstract Algebra with ISETL
- Teaching calculation and discrimination: a more effective curriculum
- Algebriac Games
- The Effects of Modern Mathematics Computer Games on Mathematics Achievement and Class Motivation
- An Abstract Algebra Story
- Implementing inquiry-oriented curriculum: From the mathematicians’ perspective
- Developing instructor support materials for an inquiry-oriented curriculum
- Insights and Recommendations from theMAA National Study of College Calculus
- Teaching and Learning Group Theory
- The Effects of Mathematical Game Play on the Cognitive and Affective Development of Pre-Secondary Students
- Designing and Testing a Mathematics Card Game for Teaching and Learning Elementary Group Theory
- Exploring an Instructional Model for Designing Modules for Secondary Mathematics Teachers in an Abstract Algebra Course
- Computer games application within alternative classroom goal structures: cognitive, metacognitive, and affective evaluation
- The effects of modern mathematics computer games on mathematics achievement and class motivation.
- Learning middle school mathematics through student designed and constructed video games
- Mobile Math
- Beyond edutainment: Exploring the educational potential of computer games
- Games, learning & society: Centers of expertise for academic learning through open-ended video games
- Collaborative learning, reasoning, and technology
- Developing realistic mathematics education
- Revisiting mathematics education. China Lectures
- Group Theory, Game Theory, a bit of Philosophy and a post in Tao's blog
- GAMIFICATION OF AN UNDERGRADUATE PSYCHOLOGY STATISTICS LAB: BENEFITS TO PERCEIVED COMPETENCE15
- Game Theory and interactive learning
- Strategies for Computer-Based Programming Instruction: Program Completion vs. Program Generation
- A Theorem Prover for Scientific and Educational Purposes
- Theorem Provers as a Learning Tool in Theory of Computation
- Learning how to Prove: From the Coq Proof Assistant to Textbook Style
- The Sequent Calculus Trainer with Automated Reasoning - Helping Students to Find Proofs
- Pandora: A Reasoning Toolbox using Natural Deduction Style.
- Ten years of computer-based tutors for teaching logic 2000-2010: Lessons learned
- A teaching tool for proving equivalences between logical formulae
- A web-based interactive system for learning FOL to CF conversion
- AXolotl: A Self-study Tool for First-order Logic
- A Mobile Application for Self-Guided Study of Formal Reasoning
- Introduction to Iltis: an interactive, web-based system for teaching logic
- Automated Scaffolding and Feedback for Proof Construction: A Case Study
- Towards Intuitive Reasoning in Axiomatic Geometry
- The Elfe System - Verifying mathematical proofs of undergraduate students
- Desirable features of educational theorem provers
- Evaluating the Usability of Interactive Verification Systems.
- An empirical evaluation of two user interfaces of an interactive program verifier
- How to put usability into focus: using focus groups to evaluate the usability of interactive theorem provers
- Theoretical models of the role of visualisation in learning formal reasoning
- Towards Usability Evaluation of Interactive Theorem Provers
- Re-purposing Google maps visualisation for teaching logistics systems
- A usability evaluation of interactive theorem provers using focus groups
- An Interaction Concept for Program Verification Systems with Explicit Proof Object
- An empirical evaluation of two user interfaces of an interactive program verifier
- Interactive Theorem Proving-Modelling the User in the Proof Process.
- The KeYmaera X Proof IDE
- Evidential Paradigm and SAD Systems: Features and Peculiarities
- ELFE – An interactive theorem prover for undergraduate students
- The Higher-Order Prover Leo-II
- Proof-checking mathematical texts in controlled natural language
- Developing the System MathNat for Automatic Formalization of Mathematical texts
- A Fully Automatic Theorem Prover with Human-Style Output
- A language for mathematical knowledge management
- The Need for Proof and Proving: Mathematical and Pedagogical Perspectives
- Teaching the Formalization of Mathematical Theories and Algorithms via the Automatic Checking of Finite Models
- Prototyping “Systems that Explain Themselves” for Education
- The math problem inside every math problem
- Automated Generation of User Guidance by Combining Computation and Deduction
- Toward a modeling theory of physics instruction
- Visualisation and Cognition: Drawing Things Together
- FORMAL ABSTRACTION IN ENGINEERING EDUCATION — CHALLENGES AND TECHNOLOGY SUPPORT
- FACHLICHES PROBLEMLÖSEN IN DER MASCHINENKONSTRUKTION - UNTERSUCHUNG VON STRUKTUR UND ERLERNBARKEIT MITTELS MULTIMODALER TECHNIKMODELLE
- Technologies for Models of Mathematics
- Wikipedia
- Improving QED-Tutrix by Automating the Generation of Proofs
- QED-TUTRIX : SYSTÈME TUTORIEL INTELLIGENT POUR L'ACCOMPAGNEMENT DES ÉLÈVES EN SITUATION DE RÉSOLUTION DE PROBLÈMES DE DÉMONSTRATION EN GÉOMÉTRIE PLANE
- GeoGebraTUTOR : Développement d’un système tutoriel autonome pour l’accompagnement d’élèves en situation de résolution de problèmes de démonstration en géométrie plane et genèse d’un espace de travail géométrique idoine
- Human-Readable Machine-Verifiable Proofs for Teaching Constructive Logic
- Friendly e-tutor for Natural Deduction
- Pandora: A Reasoning Toolbox using Natural Deduction Style
- The Evaluation of an Educational Aiding Tool for Students Learning Logic
- Proof Editor for Natural Deduction in First-order Logic The Evaluation of an Educational Aiding Tool for Students Learning Logic
- Backward Induction
- Checkmate: Exploring backward induction among chess players
- Stochastic game theory: For playing games, not just for doing theory
- Game Theory through Examples
- Restoring Fun to Game Theory
- Epiphany in the Game of 21
- Active Learning with Monty Hall in a Game Theory Class
- Epistemic Game Theory: Putting Algorithms to Work
- I Think You Think I Think You're Lying: The Interactive Epistemology of Trust in Social Networks
- Linking GameTheoretical Approaches with Constructive Type Theory
- First steps in constructive game theory
- The Effects of Mathematical Game Play on the Cognitive and Affective Development of Pre-Secondary Students
- THE INFLUENCE OF DRAGONBOX ON STUDENT ATTITUDES AND UNDERSTANDING IN 7TH GRADE MATHEMATICS CLASSROOM
- THE EFFECT OF USING DRAGONBOX ON THE MATHEMATICS TEACHING EFFICACY OF PRESERVICE MIDDLE GRADE TEACHER
- Educational Data Mining
- User Modeling
- International Society of Learning Science
- Penetrating the fog: Analytics in learning and education
- Translating learning into numbers: A generic framework for learning analytics
- A reference model for learning analytics
- Let's not forget: Learning analytics are about learning
- Learning analytics and educational data mining: towards communication and collaboration
- Creating Effective Learning Analytics Dashboards: Lessons Learnt
- Measuring actual learning versus feeling of learning in response to being actively engaged in the classroom
- Challenge Based Learning: The Report from the Implementation Project
- Does gamification work? a literature review of empirical studies on gamification
- How to use Gamified Dashboards and Learning Analytics for Providing Immediate Student Feedback and Performance Tracking in Higher Education
- Integration of Learning Analytics techniques and Gamification: an experimental study
- From game design elements to gamefulness: Defining “gamification.”
- Uses and Gratifcations of Initiating Use of Gamifed Learning Platforms
- Validating the Effectiveness of Data-Driven Gamification Recommendations: An Exploratory Study
- Analysing gamification elements in educational environments using an existing Gamification taxonomy
- Gamifying education: what is known, what is believed and what remains uncertain: a critical review
- A Critique and Defense of Gamification
- Leveraging on Gamification and Learning Analytics for Improved Student Learning
- Investigating Gamification and Learning Analytics Tools for Promoting and Measuring Communities of Inquiry in Moodle Courses
- Gamification and Learning Analytics to Improve Engagement in University Courses
It's unclear how to relate this to any game / proof techniques.
- Constructing a logic of plausible inference: a guide to Cox’s theorem
- Fundamentals of statistical causality
- Rubin Causal Model
- The Neyman-Rubin Model of Causal Inference and Estimation via Matching Methods
- Causal Inference for Statistics, Social, and Biomedical Sciences: An Introduction
- Probability Box
- Developing Interactive Tools for Teaching Statistics to Psychology Students
- Teaching Research Methods and Statistics in eLearning Environments: Pedagogy, Practical Examples, and Possible Futures
- Seeing Theory
- GeoGebra in Teaching and Learning Introductory Statistics
- ISLP
- Alex Reinhart Pedagogy
- Teaching Statistics Group
- Ohmage
- Concord
- Pisa
- 50 years of statistics teaching in English schools: some milestones
- K-12 Data Literacy
- Introduction to Data Science
- ISLE
- https://en.wikipedia.org/wiki/Game_mechanics
- Formal Models and Game Design
- DISCO, a Formal Model of Serious Games to Help Teachers at the Design Stage
- Interdisciplinary Models and Tools for Serious Games
- Exploring Games as Formal Models
- Deriving Quests from Open World Mechanics
- The Design of Artifacts for Augmenting Intellect
- https://www.redblobgames.com/pathfinding/a-star/introduction.html
- https://www.csunplugged.org/en/
- https://blog.acolyer.org/2019/04/17/teaching-rigorous-distributed-systems-with-efficient-model-checking/
- https://runway.systems/
- http://www.r2d3.us/visual-intro-to-machine-learning-part-1/
- http://setosa.io/ev/
- https://twitter.com/InertialObservr/status/1153018532369555456
- https://quantum.country/
- https://mitpress.mit.edu/sites/default/files/titles/content/sicm_edition_2/book.html
- https://github.com/norvig/pytudes/blob/master/ipynb/Economics.ipynb
- https://play.beatsempire.org/
- http://titan.ja.org/
- https://robosellers.ja.org/
- https://www.wolfram.com/programming-lab/
- http://www.wolfram.com/language/elementary-introduction/
- http://education.wolfram.com/summer/
- https://csunplugged.org/en/
- https://docs.google.com/document/d/1r1b2CM1uTdST47IbWa7zlZYmbfoqrgYSeym2inUvnFo/edit
- https://probcomp.github.io/Gen/
- Trace Types and Denotational Semantics for Sound Programmable Inference in Probabilistic Languages
- http://probcomp.csail.mit.edu/software/bayesdb/
- http://probcomp.csail.mit.edu/software/open-probabilistic-programming-stack/
- Introduction to probasbilistic programmying
- Foundations of Constructive Probability Theory
- The definition of random sequences - Per martin lof - universal test of randomness
- A shiny update to an old experiment game
- Statistical Games as Teaching Aids
- An experiement game
- Using the board game Borel to illustrate probability calculation
- Assemble to Order Simulator
- http://projects.illc.uva.nl/GLoRiClass/
- http://www.logicinaction.org/docs/ch7.pdf
- Saying It with Pictures: a logical landscape of conceptual graphs
- Playing Lorenzen Dialogue Games on the Web∗
- Interpreting Sequent Calculi as Client-Server Games
- Dialogues for proof search
- http://projects.illc.uva.nl/GLoRiClass/
- http://www.logicinaction.org/docs/ch7.pdf
- Saying It with Pictures: a logical landscape of conceptual graphs
- Playing Lorenzen Dialogue Games on the Web∗
- Interpreting Sequent Calculi as Client-Server Games
- An Automated Method for Building Cognitive Models for Turn-Based Games from a Strategy Logic
- [Bridging the gap between logic and cognition: a translation method for centipede games(http://fse.studenttheses.ub.rug.nl/15845/1/hmc_thesis_s2402319.pdf)
- http://homepages.math.uic.edu/~kauffman/Laws.pdf
- https://graphicallinearalgebra.net/
- https://suhr.github.io/papers/calg.html
- http://jlazovskis.com/docs/PenTen.pdf
- https://github.com/fluorine/GraphicMathNotation
- https://www.ioc.ee/~pawel/
- http://homepages.math.uic.edu/~kauffman/Form.html
- http://www.crissp.be/wp-content/uploads/2018/02/jasperssmessaert.pdf
- The Emergence of Orientation and the Geometry of Logic
- http://www.markability.net/prospectus.htm
- Diagrammatic logic and game-playing
- EXISTENTIAL GRAPHS AS AN INSTRUMENT OF LOGICAL ANALYSIS
- Existential Graphs as a basis for structured reasoning
- A diagrammatic formal system for euclidean geometry