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Multi-monitor recording — recording on a secondary display no longer captures the wrong screen. Display matching now uses CGDirectDisplayID instead of fragile coordinate comparison. Same fix applied to scroll capture.
Cursor flickering on toolbars — eliminated cursor flicker (crosshair/arrow alternation) when hovering over toolbars in the overlay. Replaced AppKit cursor rect system with fully imperative cursor management that avoids cross-window conflicts on multi-monitor setups and with background editor windows.
Editor annotation coordinates — annotations transferred to the editor window now render at the correct position. Replaced the old approach of shifting annotation coordinates in draw() with a pure rendering offset (editorCanvasOffset), eliminating coordinate drift.
Editor selection resize — selection handle hit-testing is now disabled in the editor, preventing accidental resizing of the image canvas when clicking near edges.