Skip to content

Repository files navigation

MegaActionPlatformer

Here we try to develop a 2D game with UE5. What It contains:

  • Make an Action Platformer similar to the Mega Man Series
  • Unreal Engine Blueprints, starting from the basics up to advanced usage
  • Character abilities such as Wall Jumping, Sliding and more
  • Different types of 2D projectiles and shooting
  • Create 4 different types of Enemies and their AI
  • Create 2D levels with tile sets and tile maps
  • Best Practices for 2D and 2D/3D hybrid games in Unreal Engine
  • Make a dynamic camera system

image-20241016214122747

Character

---
title: character
---
classDiagram
	BP_ActionChar_BASE <|-- BP_Player
	BP_ActionChar_BASE <|-- BP_Enemy_BASE
	BP_Enemy_BASE <|-- BP_Enemy_Crab
	BP_Enemy_BASE <|-- BP_Enemy_Bat
	BP_Enemy_BASE <|-- BP_Enemy_Lizard
	BP_Enemy_BASE <|-- BP_Enemy_Eye



Loading

Projectile

---
title: projectile
---
classDiagram
BP_Projectile_BASE <|-- BP_PlayerProjectile_BASE
BP_Projectile_BASE <|-- BP_EnemyProjectile_BASE
BP_PlayerProjectile_BASE <|-- BP_PlayerProjectile_Regular
BP_PlayerProjectile_BASE <|-- BP_PlayerProjectile_PartialCharge
BP_PlayerProjectile_BASE <|-- BP_PlayerProjectile_FullCharge
BP_EnemyProjectile_BASE <|-- BP_EnemyProjectile_Lizard
Loading

About

No description, website, or topics provided.

Resources

Stars

0 stars

Watchers

1 watching

Forks

Releases

Packages

Contributors

Languages