2026.7.6
Pre-release
Pre-release
Pre-release.
Added
- Dynamic min/max bounds (issue #12, requested by @Scabattoir): source the progress bar's maximum/minimum from another entity.
max_entity/min_entityread the referenced entity's state.max_entity_attribute/min_entity_attributeread a numeric attribute instead (e.g. aclimateentity'smax_temp).- An entity-sourced bound overrides the static
max/minand falls back to it when the entity is unavailable or non-numeric. - The bar now repaints when a referenced bound entity changes, not only when the displayed entity changes.
Changed
- Switched to CalVer versioning (
YYYY.M.D).
Fixed
- Card picker preview was blank:
getStubConfig()now acceptshassand selects a real sensor entity.
Thanks to @Scabattoir for the request.