Repository navigation
v1.0.41
Immutable
release. Only release title and notes can be modified.
- Tips, in the Pause menu and the title's Settings: twelve short topics on how the game works (first steps, levels, food, healing, casters, chests, guilds, dungeons, fights, ships and horses, stats and saving), none of them the quest's answers. A new game points to them once.
- FX level and Music level dials in the settings turn the sound effects and the music down, from 100% (as loud as ever, where everyone starts) through 10% to Off. Each step is heard as it is taken.
- The desktop and Android apps say when a newer release is out: the title menu offers "Update (x.y.z)", which opens the release's page to read what changed and download it. The app downloads nothing itself.
- Added to Steam as a non-Steam game, the desktop app puts the box's art in Steam's library: the portrait and wide capsules, and the demon across the game's page. Steam shows them the next time it starts; art you have set yourself is left alone.
- While the game loads, the demon from the 1983 box fills the screen in place of "Loading...".
- The web version now changes only with a release, so it always runs the same game as the apps.
- Fixed: in controller mode, typing a name showed an empty keyboard. Its keys are drawn, < deletes and > finishes, and the cursor stays where it was between keys.
- Fixed: Ambrosia's locked doors opened only to a keyboard's U. Walking into one, or Unlock in the touch and controller menus, opens it now, as in a town.
- Fixed: a party standing on its ship at sea (after X-it) was stranded on the water when the whirlpool took the ship. It now goes down with it, to Ambrosia, as a party aboard does.
Full Changelog: v1.0.39...v1.0.41