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v1.0.50

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@github-actions github-actions released this 13 Oct 18:36
Immutable release. Only release title and notes can be modified.
  • A map of what the party has seen replaces the cloth map from the box. View map (# on a keyboard, or the command menu, in dungeons and Ambrosia too) shows Sosaria, Ambrosia and each town and castle whole on the screen in the tile set's own tiles, filled in square by square from what has been in the party's line of sight. Sosaria's unexplored land and sea are a chart of its coasts in ink on paper. The towns and Lord British's castle are inked on it from the start as "Undiscovered"; places are named once the party has been inside, A opens the map of a town or castle it has been in, and every moongate it has come out of is marked with the moon that opens it.
  • In a dungeon L now changes the view, called First person, 1st person + map and Top down. Top down and the small map keep the party in the middle and the level round it. The levels wrap, as they always did: the wall at a level's edge is now drawn beside the party, not on the far side of the map. View map shows the whole level, still.
  • The Pause menu is shorter: Auto combat, then Visuals (tiles and scanlines), Gameplay (input, poison, starving, balanced XP and the timer) and Audio (sound effects, music and their levels), then Tips, Help and Cheats. Cheats moved there from the Help pages; the title's Settings has the same lists, without Cheats.
  • The Tips are shorter, one fact to a paragraph, with a new Monsters topic: Repel orcs also works on goblins and trolls, Repel undead on ghouls and zombies, and both are free but get one try a fight.

Full Changelog: v1.0.48...v1.0.50