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v1.1.4
I rewrite the core engine by implementing the Siddon-Joseph ray-tracing algorithm.
What does this mean?
✅ FASTER projections
✅ MORE ACCURATE results
✅ NO MORE step_size! The API is now simpler and more robust.
I rewrite the core engine by implementing the Siddon-Joseph ray-tracing algorithm.
What does this mean?
✅ FASTER projections
✅ MORE ACCURATE results
✅ NO MORE step_size! The API is now simpler and more robust.