π§ Complete Architecture Implementation
This patch release ensures the complete implementation of the client-server architecture refactor from v0.2.0.
β What's Included
Fully Implemented Features
- Complete Client-Server Separation - All architecture changes properly implemented
- EmitAndSend Method - Immediate event transmission with full error handling
- Emitter Interface - Clean abstraction working across all components
- Integration Tests - Comprehensive testing suite verifying end-to-end functionality
Verified Components
- β Client struct - Standalone client with all necessary methods
- β Tlytics struct - Server-only implementation
- β Middleware compatibility - Works with both Client and Server via Emitter interface
- β Example application - Updated and tested with new API
- β Test suite - All tests passing including integration tests
π Usage
Client Usage (Immediate Send)
client, err := tlytics.NewClient(config)
if err != nil {
log.Fatal(err)
}
defer client.Close()
// Test server connectivity immediately
err = client.EmitAndSend(tlytics.Event{
Key: "connection_test",
Data: map[string]interface{}{"status": "testing"},
})
if err != nil {
log.Printf("Server connection failed: %v", err)
}Client Usage (Queued)
// Queue events for batch sending
err = client.Emit(event) // Queued and sent automaticallyServer Usage
server, err := tlytics.NewServer(serverConfig)
if err != nil {
log.Fatal(err)
}
defer server.Close()
// Start server
err = server.StartServer()π§ͺ Testing
All integration tests pass, verifying:
- Client-server communication
- Event storage and retrieval
- Error handling for connection issues
- Mixed immediate/queued event handling
Note: This release completes the architecture implementation from v0.2.0 with all components fully functional and tested.