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New .GetImageData(x, y, [leftpad], [toppad], [rightpad], [bottompad], [sortbydepth]) function, that will fetch all image-related data from the current position. As a result, a macro was introduced known as __STICKERS_STORE_IMAGE_DATA to allow storing said image data (as it normally isn't stored).
(Internal) Fast path for GameMaker 2023.11 and newer, that will utilize some new vertex buffer functions for faster updating the internal Sticker buffers.
Fixed
Sprite cropping offsets not properly applied. Now all sprites are respected to their original positioning.