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v1.1.7

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@tadehack tadehack released this 26 Sep 15:08
· 4 commits to main since this release

Changelog

  • Fixed a bug where if the nightvision was enabled and the player came back from spec it would not re-enable automatically
  • Fixed a bug where the movement keys block logic would be skipped if not using the hardcoded Shift / E binds for camera rotation
  • Slightly increased the delay to toggle diagonal camera angles from 0.03s to 0.034s to prevent vertical camera position logic skip
  • Updated a text inside the help menu for better clarity

Known Issue

  • Vertical camera position logic is sometimes skipped if using manual binds (fcleft / fcright), this goes the same for the diagonal camera angle command, which the delay was slightly increased for this command from 0.03s to 0.034s, to help prevent this issue.