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ObraDoom

A BUILD-style graphics engine. Includes a Lambertian lighting system, a texture mapping system, and a ordered dithering filter.

Another screenshot of the engine

Prerequisites

The program uses the GLFW library.

Building

$ make to create a binary engine.

Usage

Run engine in the directory to start the program.

  • WASD are the movement keys.
  • J and K turns the camera.
  • Esc terminates the program.

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A Doom style 3D graphics engine with lighting and 1-bit styling.

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