When trying to import any models, I get the following error:
Traceback (most recent call last):
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/import_craft.py", line 106, in execute
return import_craft_op(self, context, **keywords)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/import_craft.py", line 80, in import_craft_op
obj = import_craft(filepath)
^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/import_craft.py", line 60, in import_craft
part = gamedata.parts[pname].get_model()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/part.py", line 63, in get_model
self.model = compile_model(self.db, self.path, "part", self.name,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/model/model.py", line 48, in compile_model
mdl = db.model(submodelname)
^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/gamedata.py", line 153, in model
self.models[url] = Model(path, url)
^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/model/model.py", line 106, in init
obj, mu = import_mu(model, path, False, False)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_mu/import_mu.py", line 203, in import_mu
return process_mu(mu, os.path.dirname(filepath)), mu
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_mu/import_mu.py", line 186, in process_mu
create_materials(mu)
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_mu/import_mu.py", line 165, in create_materials
mumat.material = make_shader(mumat, mu)
^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 246, in make_shader
return make_shader4(mumat, mu)
^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 233, in make_shader4
create_nodes(mat)
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 212, in create_nodes
build_nodes(mat.name, node_tree, extra)
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 93, in build_nodes
input = node_tree.inputs.new(type, name)
^^^^^^^^^^^^^^^^
AttributeError: 'ShaderNodeTree' object has no attribute 'inputs'
When trying to import any models, I get the following error:
Traceback (most recent call last):
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/import_craft.py", line 106, in execute
return import_craft_op(self, context, **keywords)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/import_craft.py", line 80, in import_craft_op
obj = import_craft(filepath)
^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/import_craft.py", line 60, in import_craft
part = gamedata.parts[pname].get_model()
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/part.py", line 63, in get_model
self.model = compile_model(self.db, self.path, "part", self.name,
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/model/model.py", line 48, in compile_model
mdl = db.model(submodelname)
^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_craft/gamedata.py", line 153, in model
self.models[url] = Model(path, url)
^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/model/model.py", line 106, in init
obj, mu = import_mu(model, path, False, False)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_mu/import_mu.py", line 203, in import_mu
return process_mu(mu, os.path.dirname(filepath)), mu
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_mu/import_mu.py", line 186, in process_mu
create_materials(mu)
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/import_mu/import_mu.py", line 165, in create_materials
mumat.material = make_shader(mumat, mu)
^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 246, in make_shader
return make_shader4(mumat, mu)
^^^^^^^^^^^^^^^^^^^^^^^
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 233, in make_shader4
create_nodes(mat)
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 212, in create_nodes
build_nodes(mat.name, node_tree, extra)
File "/home/mm/.config/blender/4.0/scripts/addons/io_object_mu-master/shader/shader.py", line 93, in build_nodes
input = node_tree.inputs.new(type, name)
^^^^^^^^^^^^^^^^
AttributeError: 'ShaderNodeTree' object has no attribute 'inputs'