Learning systems programming by implementing a production-inspired HTTP server from first principles.
rustHTTP is a production-inspired HTTP server written entirely in Rust.
The purpose of this project is not to build another web framework. Instead, it focuses on understanding how modern web servers work internally by implementing networking, HTTP parsing, routing, concurrency, middleware, and performance optimizations from scratch.
This repository serves as both a learning journey and a systems programming project, documenting each architectural decision along the way.
Most frameworks hide the complexity of networking behind abstractions.
rustHTTP does the opposite.
Instead of relying on existing web frameworks, every major component is built manually to understand how production-grade HTTP servers operate internally.
Topics explored throughout this project include:
- TCP Socket Programming
- HTTP/1.1 Protocol
- Request Parsing
- Response Generation
- Routing
- Thread Pools
- Async Programming
- Middleware
- Static File Serving
- Performance Optimization
- Benchmarking
- Concurrent Programming
- Clean Software Architecture
- Build an HTTP server from scratch
- Learn systems programming with Rust
- Understand the HTTP protocol deeply
- Implement efficient multithreading
- Explore asynchronous networking with Tokio
- Build reusable server components
- Benchmark and optimize performance
- Document architectural decisions
- TCP Listener
- TCP Stream Handling
- Connection Management
- Graceful Shutdown
- Connection Timeouts
- Persistent Connections
- HTTP/1.1
- Request Parsing
- Response Builder
- Header Parsing
- Query Parameters
- Cookies
- MIME Type Detection
- Status Codes
- Custom Headers
Supports
- GET
- POST
- PUT
- PATCH
- DELETE
Example
router.get("/", home);
router.post("/login", login);
router.put("/users/:id", update_user);
router.delete("/users/:id", delete_user);- Thread Pool
- Worker Threads
- Work Queue
- Thread-safe Data Structures
- Async Networking
- Shared State Management
- Logging
- Authentication
- Rate Limiting
- Compression
- Request Timing
- CORS
- Custom Middleware
Execution Pipeline
Incoming Request
│
▼
TCP Listener
│
▼
HTTP Parser
│
▼
Middleware
│
▼
Router
│
▼
Request Handler
│
▼
Response Builder
│
▼
Outgoing Response
Serve
- HTML
- CSS
- JavaScript
- Images
- Fonts
- Videos
- PDFs
Request
{
"username": "alice",
"password": "secret"
}Response
{
"status": "success"
}Every request logs
- Timestamp
- Client IP
- HTTP Method
- Route
- Status Code
- Latency
- User-Agent
- Response Size
Implemented HTTP status codes
- 200 OK
- 201 Created
- 204 No Content
- 400 Bad Request
- 401 Unauthorized
- 403 Forbidden
- 404 Not Found
- 405 Method Not Allowed
- 408 Request Timeout
- 429 Too Many Requests
- 500 Internal Server Error
- HTTP/2 Support
- HTTPS (TLS)
- WebSockets
- Reverse Proxy
- Load Balancer
- Gzip Compression
- Brotli Compression
- Chunked Transfer Encoding
- Streaming Responses
- Multipart File Uploads
- Session Management
- Reverse DNS Lookup
- Request Caching
- ETag Support
- Virtual Hosts
- Configuration Files
- Access Logs
- Metrics Dashboard
Client
│
│
TCP Connection
│
▼
TCP Listener
│
▼
Connection Acceptor
│
┌────────────────┴────────────────┐
▼ ▼
Worker Thread 1 Worker Thread 2
│ │
▼ ▼
HTTP Request Parser HTTP Request Parser
│ │
▼ ▼
Router Router
│ │
▼ ▼
Middleware Stack Middleware Stack
│ │
▼ ▼
Route Handler Route Handler
│ │
▼ ▼
Response Builder Response Builder
│ │
└────────────────┬────────────────┘
▼
HTTP Response
rustHTTP
│
├── .github
│ ├── ISSUE_TEMPLATE
│ ├── workflows
│ │ ├── ci.yml
│ │ ├── clippy.yml
│ │ └── fmt.yml
│ └── pull_request_template.md
│
├── benches
├── docs
│ ├── architecture.md
│ ├── threadpool.md
│ ├── routing.md
│ ├── parser.md
│ └── benchmarks.md
│
├── examples
├── tests
│
├── src
│ ├── main.rs
│ ├── server.rs
│ ├── listener.rs
│ ├── router.rs
│ ├── parser.rs
│ ├── request.rs
│ ├── response.rs
│ ├── middleware.rs
│ ├── worker.rs
│ ├── config.rs
│ ├── error.rs
│ │
│ ├── handlers
│ │
│ └── utils
│
├── Cargo.toml
├── LICENSE
├── CONTRIBUTING.md
├── ROADMAP.md
└── README.md
- TCP Listener
- TCP Streams
- Connection Acceptance
- HTTP Request Parser
- Request Structure
- Response Builder
- Routing
- Route Parameters
- Method Matching
- Thread Pool
- Worker Queue
- Graceful Shutdown
- Middleware
- Logging
- Request Context
- Static File Server
- MIME Detection
- JSON Support
- Serialization
- HTTP Keep-Alive
- Connection Reuse
- Benchmarking
- Profiling
- Performance Optimization
- HTTP/2
- HTTPS
- WebSockets
- 10,000+ Requests per Second
- Low Memory Consumption
- Low Latency
- Efficient Thread Scheduling
- Minimal Heap Allocations
- Fast HTTP Parsing
This project explores
- Ownership
- Borrowing
- Lifetimes
- Traits
- Generics
- Async Rust
- Tokio
- TCP Networking
- HTTP Protocol
- Thread Pools
- Synchronization
- Arc
- Mutex
- Channels
- Performance Profiling
- Benchmarking
- Software Architecture
Future benchmarks will compare rustHTTP against
- Hyper
- Axum
- Actix Web
- Go net/http
- Node.js HTTP
- Python Flask
Metrics
- Requests/sec
- Average Latency
- Peak Throughput
- CPU Usage
- Memory Usage
Detailed implementation notes will be available under the docs/ directory, covering:
- HTTP Protocol
- TCP Networking
- Thread Pool Design
- Request Lifecycle
- Middleware Pipeline
- Routing Engine
- Performance Optimizations
- Benchmark Results
Contributions are welcome.
If you'd like to contribute:
- Fork the repository
- Create a feature branch
- Commit your changes
- Open a Pull Request
Please ensure that new features include appropriate tests and documentation.
- RFC 9112 — HTTP/1.1
- The Rust Programming Language
- Tokio Documentation
- Rustonomicon
- Hyper Source Code
- NGINX Source Code
- Caddy Source Code
Distributed under the MIT License.
See LICENSE for more information.
The long-term goal of rustHTTP is to evolve from a simple TCP server into a production-inspired HTTP server that demonstrates how modern web servers are built internally.
Rather than focusing solely on the final implementation, this project emphasizes understanding the engineering decisions behind each component, documenting trade-offs, and continuously improving performance through benchmarking and iterative development.
If this project helps others learn systems programming in Rust, then it has achieved its purpose.