Hotspot Arcade v1.6.0
Offline multiplayer party games hosted from a Flipper Zero + an ESP32 WiFi board (S2, WROOM, or C5).
Install
You only need hotspot_arcade.fap. Drop it in /ext/apps/GPIO/ on the SD card.
The ESP firmware, the phone game bundle, and the content packs all ship inside it, so
there is no SD setup and nothing else to download. Flash the board from the app itself
with Install Firmware.
First launch can take up to 3 minutes (and again after an update). The .fap
carries about 3 MB of bundled content (three board firmwares, the phone game bundle,
the content packs) and the Flipper unpacks it to the SD card on first open. The
hourglass is the system loader doing that, not a hang, so give it a minute or two.
Every launch after that is instant.
Assets
hotspot_arcade.fap: the whole thing. This is the one you want.firmware-merged.bin: the ESP32-S2 firmware as a single image, if you'd rather flash
that board from a computer (optional — the fap already carries it).wroom-merged.bin: the same, for an ESP32 WROOM board (optional — the fap carries it too).c5-merged.bin: the same, for an ESP32-C5 board.web-bundle.zip: the phone game bundle on its own, for overriding the bundled client
from/ext/apps_data/hotspot_arcade/web/(optional).
Flash the ESP board from a computer (optional)
Or skip this entirely and use Install Firmware on the Flipper — it flashes any of the boards.
ESP32-S2 dev board — download mode: hold BOOT, tap RESET, release BOOT.
Never --erase-all on the S2. Then tap RESET to run.
esptool.py --chip esp32s2 --before default_reset --after hard_reset write_flash 0x0 firmware-merged.binESP32 WROOM board:
esptool.py --chip esp32 --before default_reset --after hard_reset write_flash 0x0 wroom-merged.bin
ESP32-C5:
esptool.py --chip esp32c5 --before default_reset --after hard_reset write_flash 0x0 c5-merged.binWhat's Changed
- German (de) content: full translation of all six games by @genkigenki in #10
Full Changelog: v1.5.0...v1.6.0