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Custom location — set the simulator's simulated GPS position. Pin the booted simulator to a latitude/longitude, run a moving route between waypoints, or clear back to the device's live location. Three entry points share one path: baguette location set --udid <UDID> <lat,lon> / baguette location start --udid <UDID> [--speed …] [--distance …] [--interval …] <lat,lon> <lat,lon>… / baguette location clear, POST / DELETE /simulators/:udid/location on baguette serve (the POST body is a {latitude,longitude} point or a {waypoints:[…],speed?} route — a waypoints array selects the route path), and a focus-mode Location glass card with a Leaflet map: click to drop a pin and "Set location", or switch to Route mode and drop two or more waypoints to "Start route". The card also has a place-name search (OSM Nominatim geocoding) and a locate-me button (the host Mac's GPS via the browser geolocation API). Note simctl location is write-only — there's no read-back of the device's current simulated position, so the surface is intentionally set / start / clear with no GET. Like the status bar this is a simctl path, not SimulatorHID — xcrun simctl location … set | start | clear (the mechanism behind Xcode's Features ▸ Location menu) runs through the existing Subprocess collaborator and is fully unit-covered via MockSubprocess. The position is a single lat,lontoken rather than --lat / --lon flags so a western/southern coordinate's leading - isn't mistaken for an option (pass -- first for a negative latitude). One gotcha locked into the value type with a test: simctl mandates . decimal / , field separators, so Coordinate.argument is built from Swift's locale-independent Double formatting — never a locale-aware formatter that would emit a decimal comma. The map uses Leaflet 1.9.4 vendored under Resources/Web/vendor/leaflet/ (no bundler, no CDN); only the OSM map tiles are fetched at runtime. Known limits: named drive scenarios (simctl location run) aren't wired yet, and tile imagery needs network. See docs/features/location.md.