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Releases: tealreal/hdheadfinal

1.0.4 - now with 1.21

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@tealreal tealreal released this 28 Jul 21:49

Full Changelog: 1.0.3...1.0.4

fixes a crash if you don't have a lot of mods loaded.

1.0.3 - java changes

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@tealreal tealreal released this 26 May 03:35

Backend changes with gradle buildscript, NO NEW FEATURES OR BUGFIXES.

1.0.3 - All the versions

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@tealreal tealreal released this 19 May 04:14

Full Changelog: 1.0.1...1.0.3

  • fix an oversight in the config that crashes your game if you remove stuff from the scaling list
  • fix misnomer with hashing message in config
  • fix up the build script
  • fix the config from not saving your options with modmenu

This will probably be the last version where I compile for non-last minor versions of Minecraft. It's too much to handle. I wanted to see the workflow and if a 1.17.1 jar was compatible w/ 1.17, which was not probably because of the mixins. I'll still compile for 1.17.1, 1.18.2, and so on.

1.0.1 (1.20.1 only) - Rewind!1111!1!!!

Pre-release

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@tealreal tealreal released this 17 May 04:59

in this release, I start to give a shit about proper versioning and backporting to 1.17.

Most of the changes are simply fine-tuning the mod and changing how commands are registered internally.

New Features:

  • SHRINKING: This will remove gaps between the hat layer and regular head layer of a skin by shrinking the hat layer. This allows computer heads to have a screen side and a cover side without a noticeable gap.
  • NEW SCREENSHOTS IN THE README: self explanatory, shot in a new modern airport build by alco_rs11. Screenshots captured using BSL/Complementary with Euphoria.

Changes:

  • Fix the fucking versioning: Using semver-type versioning instead. Since I don't expect the code to change that much from now on, we are on 1.x.x!
  • Change the build script so it spits out jars that show the mod version and Minecraft version it is intended for.
  • Read the fabric wiki: Now I don't need to copy paste mojang code into my application for mixins, I can use a simple redirect or whatever it was called for an "anonymous" lambda
  • With that being said, I also reduced the amount of mojang code I had to copy or rewrite for some mixins.
  • Run intellij code formatting on everything
  • Rewrite how commands are registered: each interface has a method that I can call in the main headclient class to register the command, so the code looks less bloated.
  • Add some error catching for decompiling player heads

7.4 not many changes

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@tealreal tealreal released this 09 May 08:37

1.20.1 jars for now, you can compile for older versions or wait for them to come (very busy)

no new changes since old repo got nuked, just check the readme