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…hopefully improve speed (only shaves 0.1 seconds)
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@redPlover we should load all our auto paths in the Also they just released a path planner update that has some warmup commands we can run in disabled mode. Let's try pulling those in as well |
…024-Robot-Code into better-autos-for-VAFAL
jkleiber
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Mar 19, 2024
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jkleiber
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Ship it, I read all of this
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Purpose
The purpose of this addition is to make better, faster, and higher scoring autos for Falls Church.
Auto Options
Pure 6 note:
S3-W3-W2-W1-C1-C2This seemed to already be implemented.
At the moment, this auto is over the time limit (16.47s when it needs to be 15). Either we must hyper-optimize the paths or just wait for faster autos to be tested so that we can just make the robot move faster.
2 notes from centerline:
S3-C5-C4Should work and be well within the time limit at around 11.20 seconds. However, it has yet to be tested on the actual robot.
3 notes from centerline:
S3-C5-C4-C3This auto is over the time limit, sitting at around 16.82 seconds. It could either be optimized by moving the shoot point further away from the speaker, or by using a faster set of constraints for the robot. However, both of these solutions require us to use the physical robot to test. Therefore, it is waiting on either:
Any 4 notes off the floor from any start position
Not really sure about this one yet, and it is not implemented as of now.