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v3.10 - The Revamp Update

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@techboy04 techboy04 released this 24 Dec 17:50
· 5 commits to main since this release

Merry Christmas! (or the time this gets posted, Christmas Eve)
So I was planning on taking a bit of a break but I felt that alot of things needed revamping. Im not done with it but I felt like these things desperately needed an update (lost a bit of sleep thinking about it lol) so heres one of my personal favorite updates soley because the result in the revamps feels way more satisfying!

Newly Added:

  • Added buildable shield to Survival maps
  • Allowed the Perk Limit to be changed mid-match
  • Add Higher Elevation challenge to Tedd Trials.
  • Added the Voting system to the Final Encounters in both Electrified Disturbance, and Breached Protocol quests.
  • Increased the Rampage Statue max round Default to 50.

Revamps:

  • Rearranged the Teddy bears on Survival maps where the one of the bears is replaced with one thats already in the map.
  • Improved the movement checker to be more accurate.
  • Reworked the Voting system to be more responsive to player inputs and more universal.
  • Reworked the Rampage Statue to be toggleable.
  • Replaced the Weapon reward from Tedd Trials on gamemodes that dont need it. Such as Gun Game, Sharpshooter, and Mystery Guns.
  • Removed the Guided Mode setting to Survival maps on the Custom Games menu

Fixes:

  • Fixed portal transitions not displaying on Tranzits Fast Travel.
  • Fixed Portal Activation string calling them phones instead of portals.
  • Fixed Health Bar alignment
  • Fixed a bug that caused Zombies being stuck behind barriers while the Dead light is active in Deadlight Greenlight.
  • Fixed a bug that caused the Tedd Trials to make a sound like the Trials Ended when its changing locations when left unactivated.
  • Fixed a bug that caused the Exfil hud not appearing properly sometimes.
  • Potentially fixed a bug where the Exfil will not Fail properly if the timer runs out.
  • Fixed enable_lavadamage always being Enabled despite it whatever setting its at.

HOTFIX

  • Fixed Exfil Fail sequence appearing when the player first spawns in. This was a massive oversight on my part. Whoops.