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Gifting Points
Gifting lets one child hand some of their saved points to a sibling — a birthday treat, a thank-you, or chipping in toward a shared goal. It is parent-controlled: gifts are made by an admin from the Admin Panel, not by the children themselves.
Configured and used from the Children tab of the Admin Panel (the Gift points button appears once you have at least two children).
- Open the Children tab and click Gift points
- Pick the From child (the sender) and the To child (the recipient)
- Enter an Amount and send the gift
The amount moves from the sender's spendable balance to the recipient's spendable balance immediately. Both children see an entry in their activity feed.
- Spendable balance only. The sender's balance drops and the recipient's rises by the same amount.
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Earned totals and career score are untouched on both sides. The recipient didn't earn the points, so their
total_points_earnedand career score do not change — gifting cannot be used to climb the leaderboard or unlock level/XP rewards. - Both sides are logged: the sender gets a
Gift to <name>transaction, the recipient aGift from <name>transaction.
| Rule | Behaviour |
|---|---|
| Minimum amount | 1 point (must be positive) |
| Maximum amount | 10,000 per gift |
| Same child | A child cannot gift to themselves — the gift is rejected |
| Insufficient balance | If the sender doesn't have enough spendable points, the gift is rejected with an error |
Gifting is also available as a service for automations. It is admin-gated.
service: taskmate.gift_points
data:
from_child_id: <sender child id>
to_child_id: <recipient child id>
points: 25| Parameter | Required | Description |
|---|---|---|
from_child_id |
✅ | ID of the child sending points |
to_child_id |
✅ | ID of the child receiving points |
points |
✅ | Amount to transfer (1–10000) |
On success a taskmate_points_gifted event is fired with from_child_id, from_child_name, to_child_id, to_child_name, points, and timestamp — useful for triggering a notification or celebration automation.
- Points Economy — automatic point mechanics
- Children — managing children and their balances
- Services — full service-call reference