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Releases: tenesiss/Hacknet-Pathfinder-XMOD-Dev
Releases · tenesiss/Hacknet-Pathfinder-XMOD-Dev
Release list
XMOD 1.0 experimental
Pre-release of first full version of XMOD.
Choices System
You will be able to add/remove choices via actions (see README) and user will be able to choose one via the terminal with the choose [id] command (and see current choices with choices command).
Other features, like being able to reset all choices or that some choices reset all of them when chosen, are available.
Changelog
- Added a choice system via terminal.
- Added actual graphics to all the executables that the mods provides.
- Fixed errors with saves.
- Fixed misc errors.
Installation
- Download the XMOD.dll file
- If you will use it in your extension, copy it into it's Plugins folder, if doesn't exist, create it.
- If you will use it universally and in general, copy it into BepInEx/plugins folder in Hacknet root folder
- Check for updates in case I add/fix something! (You will need to redownload, sorry)
- You are good to go!
XMOD 0.3.1
XMOD v0.3.1
- Fixed SMTP Fast Crack executable
- Fixed Socket Crack executable
Instructions to install it!
- Download the XMOD.dll file
- If you will use it in your extension, copy it into it's Plugins folder, if doesn't exist, create it.
- If you will use it universally and in general, copy it into BepInEx/plugins folder in Hacknet root folder
- Check for updates in case I add/fix something! (You will need to redownload, sorry)
- You are good to go!
XMOD 0.3.0
Added a single but useful for missions thing:
- DNS Records: Basically you can add a DNS record so players can get IPs from a domain, through dnscan [domain] you get: IP and registered by that is configured by the AddDNSRecord action and is saved along with the game.
Instructions to install it!
- Download the XMOD.dll file
- If you will use it in your extension, copy it into it's Plugins folder, if doesn't exist, create it.
- If you will use it universally and in general, copy it into BepInEx/plugins folder in Hacknet root folder
- Check for updates in case I add/fix something! (You will need to redownload, sorry)
- You are good to go!
XMOD 0.2.0
A big update with cool additions:
- Mission parallelism: Now you can load missions with a special action (LoadMissionX) that are (for now) always silent and active check, that work like normal ones but you can load many (not the same one) at the same time.
- IRC Player Messaging: This can be enabled or disabled, if enabled, player can send messages to connected IRC/DHS daemon by the "chat" command, there is also a conditional action for detecting player sending a specific message considering previous one or not.
- Bug fixing and optimization
Instructions to install it!
- Download the XMOD.dll file
- If you will use it in your extension, copy it into it's Plugins folder, if doesn't exist, create it.
- If you will use it universally and in general, copy it into BepInEx/plugins folder in Hacknet root folder
- Check for updates in case I add/fix something! (You will need to redownload, sorry)
- You are good to go!
XMOD Alpha 0.1.0
Here it is, the official release, so it's easier to download it
Instructions to install it!
- Download the XMOD.dll file
- If you will use it in your extension, copy it into it's Plugins folder, if doesn't exist, create it.
- If you will use it universally and in general, copy it into BepInEx/plugins folder in Hacknet root folder
- Check for updates in case I add/fix something! (You will need to redownload, sorry)
- You are good to go!
XMOD Alpha 0.0.1
Here it is, the official release, so it's easier to download it
Instructions to install it!
- Download the XMOD.dll file
- If you will use it in your extension, copy it into it's
Pluginsfolder, if doesn't exist, create it. - If you will use it universally and in general, copy it into
BepInEx/pluginsfolder in Hacknet root folder - Check for updates in case I add/fix something! (You will need to redownload, sorry)
- You are good to go!