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1.3.5

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@tertle tertle released this 19 Feb 00:25
· 45 commits to master since this release

Added

  • Exposed InspectorUtility
  • Thread check to ThreadRandom
  • WeakObjectReferenceInspector
  • DynamicUntypedHashMap.Contains
  • GameObject Inspector search, can be disabled with BL_DISABLE_INSPECTOR_SEARCH if you have your own solution already
  • Added ObjectInstantiate workflow for object management
  • Pin for managed objects

Changed

  • Reworked pause
  • UnityObjectRefInspector can now update
  • Continued improvements to ReflectionUtility performance and caching

Fixed

  • UNITY_BURST_EXPERIMENTAL_LOOP_INTRINSICS errors
  • DynamicUntypedHashMap.TryGetValue when sizeof(TValue) < sizeof(4)

Remove

  • AlwaysUpdateSystemGroup as it's no longer required

Documentation

  • GlobalRandom
  • Input