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1.4.2
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tertle
released this
26 Apr 01:23
Added
AssetSet as a replacement for AssetLoadAuthoring
StartupScene to SubScene for auto swapping to a default set
Priority to Toolbar attribute to order elements
DynamicIndexedMap
ElementAt on FixedArray
Update Settings button to EditorSettings to automatically resort your settings if you've made destination world changes
PooledNativeList
LibraryLoader for loading native libraries dynamically in cross platform manner at runtime
Changed
Stopped baking when overriding subscenes
Groups no longer add to thin clients by default
Cleaned up K validation a little and exposed it a bit easier
K rewritten to support any value type
Tweaked element property nesting a little
Optimized DestroySystemGroup and InitializeSystemGroup for high entity counts
BovineLabsBootStrap.RequireConnectionApproval is now a ConfigVar
InspectorSearch no longer iterates forever on hidden inspectors
Toolbar dropdowns now match Unity 6 style and look pretty
Removed
AssetLoadAuthoring, now merged into SubSceneLoadAuthoring
Settings and SettingsBuffer as they weren't used and too simplistic
Fixed
Compile errors when disabling SubScene feature
NativeParallelMultiHashMapFallback could lose elements
InspectorSearch not able to handle instance component removal
Documentation
SubScene documentation updated to reflect changes to AssetSet
K documentation updated to match refactor and fleshed out
PooledNativeList added and a new section for Utility
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