What's left before a public TestFlight? #41
testtest126
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MateMate has come a long way fast: offline play against a real engine, online matchmaking with clocks, rematches (#22), Elo + leaderboard, game review, sounds, themes, and CI on every PR (#23, #27).
Opening this to decide what the actual bar for a first public TestFlight is. A strawman split:
Probably blocking
127.0.0.1:8080; where does the real server live, and what's the migration/versioning plan for the WebSocket protocol?Nice to have, not blocking
Open questions
Opinions and additions welcome — especially anything you'd remove from the blocking list.
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