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Just playing around with things we could do with ShowMenu... Here is a little test game with a few different approaches.

Mainly, when you SPEAK TO someone, it will display a menu with all the ASK, TELL, and ORDER (tellto) options for the object.

<!--Saved by Quest 5.9.9166.36226-->
<asl version="580">
  <include ref="English.aslx" />
  <include ref="Core.aslx" />
  <game name="ShowMenu Shennanigans">
    <gameid>9493ef09-5ef6-4b0f-9418-180a35f16534</gameid>
    <version>0.1 alpha</version>
    <firstpublished>2026</firstpublished>
    <feature_asktell />
    <start type="script"><![CDATA[
      frog.hop => {
        msg ("The frog hops in place.")
      }
      frog.ribbit => {
        ms…

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@euclidaeun
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@euclidaeun
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@euclidaeun
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@euclidaeun
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@KVonGit
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@euclidaeun
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@euclidaeun
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@Pertex
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Pertex Apr 21, 2026
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