Quiver Launcher v3.3.3-rc.2
Pre-release
Pre-release
Downloads
- Windows: https://github.com/tgeorgiadis/quiver-launcher/releases/download/v3.3.3-rc.2/QuiverLauncher-win-Portable.zip
- Linux x64: https://github.com/tgeorgiadis/quiver-launcher/releases/download/v3.3.3-rc.2/QuiverLauncher-linux-x64.AppImage
- Linux ARM64: https://github.com/tgeorgiadis/quiver-launcher/releases/download/v3.3.3-rc.2/QuiverLauncher-linux-arm64.AppImage
- Android: https://github.com/tgeorgiadis/quiver-launcher/releases/download/v3.3.3-rc.2/QuiverLauncher-android.apk
- macOS: work in progress while I get the signing sorted
Quiver Launcher 3.3.3-rc.2
- Fix Windows Play after 3.3.3-rc.1. The launch logger read
ProcessStartInfo.Environmenteven whenUseShellExecutewas true, so every native.exefailed with “UseShellExecute property set to false in order to use environment variables.” Shell-execute launches no longer snapshot that dictionary. Linux sanitize and logging are unchanged. - Fix Linux AppImage Play for ports such as Yu-Gi-Oh / psxrecomp. The setup host started, but pressing Play did nothing because the child inherited Quiver’s AppImage identity (
APPDIR,APPIMAGE,ARGV0,OWD), an AppImage-prefixedPATH, and a stalePWD. Native games now launch with a host-like environment. Open Folder uses the same sanitizer. - Play writes
quiver-launch.login the app install folder (and appendslaunch-debug.lognext to user data) so a failed Linux launch can be diagnosed without a debugger.