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v14.533.10

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@thatlonelybugbear thatlonelybugbear released this 19 Jul 00:39

What's Changed

  • Fixed typed damage.bonus entries with addTo=all so each base damage part receives one matching bonus part without duplicating or dropping declared damage types.
  • Fixed typed synthetic bonus damage rolls so critical hits apply normal critical rules while criticalStatic bonus damage remains unchanged.
  • Fixed damage flag conditions such as !isCritical so they are reevaluated after AC5E opt-ins change the damage roll's critical state.

Full Changelog: v14.533.9...v14.533.10