Releases: thatlonelybugbear/rave5e
Releases · thatlonelybugbear/rave5e
Release list
v14.533.5
What's Changed
- Added per-activity condition evaluation for
activities[<type>]enchantment changes, makingactivity.*paths available during normal item preparation. - Refreshed attack, damage, and save labels after conditional activity changes while preserving enchanted base-damage parts.
- A new Rave5e Effects compendium entry, named Activity-Aware Enchantment, demonstrates how to use the new per-activity enchantment changes.
Full Changelog: v14.533.4...v14.533.5
v14.533.4
What's Changed
- Fixed persisted Rave changes not invoking the registered change handler during actor preparation.
- Fixed unarmored conditions by resolving equipped armor and shields before dnd5e prepares Armor Class.
- Preserved formula-field values until dnd5e resolves derived roll data such as ability modifiers.
- Fixed
exists: falseeditor round-tripping and hid the unused Compare field for presence checks.
Full Changelog: v14.533.3...v14.533.4
Join the Rave party
What's Changed
- First public release of Rave 5e.
- Updated Active Effect integration for Foundry VTT 14.365 and later.
- Hardened D&D 5e activity, attack, damage, enchantment, attribution, status, and rider-condition wrappers.
- Moved the conditional editor interface into a Handlebars template.
- Added automatic repair for deleted or unassigned Rave 5e compendium folders.
- Added the new proprietary license permitting personal, non-commercial use.
Full Changelog: https://github.com/thatlonelybugbear/rave5e/commits/v14.533.3