v1.00484
Full Modern Traffic
Added Brute Headmaster. School bus with several possible liveries
Added Vapid Dominator ASP Stock.
Added Vapid Firebolt Stock.
Added Brute TRUCK-U Van. Has several state liveries.
Updated Vapid Stanier 2nd Gen and Vapid Gemini.
Updated vans to spawn in traffic.
Added Popcycle entries and expanded the popgroups and vehiclemodelsets to add some more variety to LS.
Full Expanded Weapons
Added WIN-95. Lore friendly MAC-10.
Full Expanded Jurisdiction
Added Go-Loco Railroad Police.
Added Blaine County Sheriff Police in Paleto Bay.
Added Blaine County Sheriff K9 vehicles.
Updated Bravado Buffalo STX
Updated some meta entries and other small fixes.
Added pickpocket activity. Be careful who you steal from! Credit Peter Badoingy.
Added Ability to force entry into certain doors. Can use a drill or screwdriver to attempt entry.
Added ability to trigger an alarm when attempting to force enter a door.
Added clothing items to the action menu. Can take off and put on certain clothing items.
Added default mask items for the freemode and main character peds.
Added ped create/update menu to allow setting default on or off for certain clothing items that can be toggled with the new clothing menu.
Added masked logic, peds will only have a description if you are very close when wearing maks. Wearing masks is suspicious to peds
Added ability to skip to force entry when attempting to lockpick enter a vehicle
Added trespassing and breaking and entering related crimes.
Added military vehicle theft crimes and related logic.
Added ability to rest at businesses.
Updated all gang vehicles with improved variety. Credit Peter Badoingy.
Updated dispatchable vehicle logic to allow some more customization items. Credit Peter Badoingy.
Updated vehicle mod shop to allow window tints. Credit Peter Badoingy
Updated Liberty City locations and interiors (LCR and LCPP). Credit Peter Badoingy.
Updated spawn logic for vendors and tellers.
Updated lock and unlock store logic at transition periods.
Updated Police chase logic.
Updated race challenge logic.
Updated crime visibility logic.
Updated scanner and added a few more ambient items.
Updated K9 spawning logic.
Updated car lockpick logic to take longer and be variable based on tool used.
Updated location toggling between open and closed state.
Fixed some recognition and sight issues with peds.
Fixed some issues with businesses.
Fixed additive configs not working with all item types. Credit Peter Badoingy.
Fixed witness eliminator tasks deleting the witness each update.
Fixed hit squads fleeing.
Plus lots more.