A native macOS file conversion utility. Drag files in, pick a format, convert. Images, video,
and audio, with GPU-accelerated image processing (Metal via Core Image) and hardware video
encoding (VideoToolbox via AVFoundation) where the platform supports it, falling back to a
bundled ffmpeg for everything else.
![]() Images: drag and drop, target-size compression |
![]() Video: hardware and ffmpeg-backed formats side by side |
![]() Audio: bitrate and format picker |
![]() Benchmark: scored results table |
- Images: PNG, JPEG, HEIC, TIFF, BMP, GIF, JPEG 2000, AVIF, ICO, TGA, WebP, PSD, ICNS, DDS, OpenEXR, Radiance HDR, PNM, QOI, JPEG XL, and camera RAW (CR2, CR3, NEF, ARW, DNG, and most others Apple's built-in RAW pipeline supports). Also rasterizes SVG and PDF (one image per page).
- Video: MP4/MOV (H.264, HEVC, ProRes 422) via hardware encode, plus MKV, WebM, AVI, FLV, MPEG, TS/MTS/M2TS, 3GP, ASF/WMV, MXF, VOB, DV, NUT, AV1, DNxHD, and DNxHR via ffmpeg.
- Audio: MP3, AAC, M4A, WAV, FLAC, ALAC, AIFF, OGG, Opus, WMA, AC3, E-AC3, CAF.
- Compression to a target size: set a size like
25MBand the app searches for a quality/bitrate/resolution that fits, instead of just applying a fixed setting. - Resize: set an output width; aspect ratio is preserved.
- Benchmark tab: times real conversions on your machine and scores them 0-100 against a calibrated baseline, so results are comparable across runs and machines rather than just "fastest thing in this run wins."
Requires Xcode (for a full build) or the Swift toolchain from Command Line Tools (for
swift build / swift run during development). No external dependencies to install, since the
ffmpeg, cwebp/dwebp, and cjxl/djxl binaries this app needs are vendored under
Vendor/ and get bundled into the app automatically.
./build_app.sh
open ./EasyConvert.app
swift build / swift run also work directly for iterating on the app without packaging it.
Apple's frameworks cover a lot: RAW decoding, HEIC/AVIF, hardware H.264/HEVC/ProRes. But
they don't touch MKV, WebM, most legacy codecs, or most audio formats. For those, this app
shells out to a bundled, self-contained copy of ffmpeg (and the WebP and JPEG XL reference
tools, since this particular ffmpeg build wasn't compiled with encoders for those). Everything
under Vendor/ was relinked with dylibbundler so it runs standalone, with no Homebrew or
system ffmpeg install required on the machine running the app.
The app's own code (everything outside Vendor/) is licensed under GPL-3.0; see LICENSE.
The vendored ffmpeg binary in Vendor/ffmpeg/ is itself GPL-licensed (it's built with
--enable-gpl for libx264/libx265). See Vendor/ffmpeg/LICENSE_NOTICE.md for details and for
what to do if you need a non-GPL build instead. The WebP tools (Vendor/webp/) and JPEG XL
tools (Vendor/jxl/) are both BSD-licensed.



